Blueboots23
Can't wait!
I was honestly just thinking about this myself. With thought towards implementation, a group of soldiers might be able to specialize in formations or field tactics which could boost selective weapon damage, defense, healing, favored enemy, offensive techniques, etc.
Agree with being able to upgrade old units into larger sizes. Don't care about dynasty system either way. No flying creatures, please. [e digicons]|-)[/e]
Since monsters cannot upgrade arms and armor like traditional troops, are there plans to scale up their damage and defense along with health at level up?
Wow! So many much-needed changes! Excellent work, Stardock! Going to spend the rest of the day trying it out. Thanks again! [e digicons]:andrew:[/e]
Really? You're implementing spell creation? If that can be properly balanced, that would be completely awesome!