Hello! could someone please explain something to me! I have a unit of 6 guys with some Hammer that does 9 damage, total damage (w/o boni) is 6*9=54 so how on earth do I hit an enemy unit with defense 1 (in words: ONE) for 5 damage? I mean even if the range for the hammer is 1 to 6, it should at least be 9, no? This is happening all the time and seriously pisses me off! This kind of randomness is unpredictable. Or is there anything
mspaetauf
Hello! I am confused...I decided to play on expert, and around turn 80 enemy units have weapons from "Blacksmithing", i.e. the Mace and other nice stuff. Things that should take around 100 turns to research. Obviously with units like that (and all the traits the AI gets), I cannot really defend myself. Even the enemy scout is better than my spearmen.. I need some advice, and would also love to know about the exact boni the AI gets! cheers,
[quote]Basically, I wanted Master of Magic with updated graphics and multiplayer. [/quote] This! I like FE in general. I miss the variety MoM had. Your wizard (which was BTW NOT moving on the playing field, which is a good thing I think) had a great many choices on spell books and traits, all influencing the game and the way you played in a different way. Also the characteristics that came with each magic type (e.g. if you had lots of Death magic you got that strategic
Hi! I like FE, but there's some things that are simply BAD in my opinion: A) no option to flee from combat - this is especially annoying because for one I think the idea behind it is that you don't venture too far from your territory with unexperienced/low units. I could accept that, but how on earth does the AI do it? Always there's units and scouts moving past drakes and all kinds of things w/o dying. I usually get attacked very quic
the shop you can access when you are in your own territory. the button next to Equip I think it is (bottom left corner)
thanks! :) although I have to admint I only understood half of what you said ;) do i have to make a new .xml file in the mod folder? Because I couldn't find any existing files to edit. I tried it with a new file in the mod folder with just the lines you mentinoned (the second part); didn't work. Please expand your instructions ;) cheers, M
Hi all! I like FE, but there are some things I don't agree with. One thing is that you can't flee from combat. So I'd like to mod the game in a way that the Escape Scroll (which can be found in stashes) is available from the shop in your territory. Can someone elaborate how this is done? thanks, M