Wilting

Wilting

Joined Member # 4566979
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I've also been thinking that a siege mechanic should be introduced, it would give both the ai and players time to respond to attacks. Or cities could be given a civ5 style attack. A lone weak unit - be it a sovereign or a monster - should not be able to take a city, and certainly not raze it. I'm also of the opinion that outposts need some kind of defense, although obviously not as strong as cities.

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