not wanting to open another thread so putting it here. There is no way one can see experience progress of heroes in hero detailed view. its visible only on empire view when you select hero on the lower left UI nameline. which is sad..
athelasloraiel
divine!!!
agree,op
please add more modifying options to scenarios on random maps. Events - which kind, Starting positions.... Monster types (say, add 90% of magical monsters or vice versa) exportable map from game ...
after reasearching roads, a unit with the task has to connect road from city to city. any units. it has to be finished, without unit being destroyed. multiple units from many directions can meet & connect roads.
hmm LH gives far more essence in some places then FE did. on another note, I never kew it was possible to upgrade number of units in a group??? is it important where I want to upgrade it (in city, empire borders or anywhere?) please shed some ligh.
Army has 9 slots, but I can only get 5, when in FE I had 6 at start. how do I grow my army to larger numbers? Any skills, research, developments?
a thing always bothered me, after I enter name for saving my game, why oh why do I have to press save and enter doesnt do it automaticaly????
onkly used warden once before when played with lots of monsters around. Would be more usefull to have heroes capable of initiating build que for them or even outposts themselves.
Had similar problem on my 4th PC (laptop) I wanted to play FE on. I simply authorized it through menus and through registered email and it worked. never had a problem with steam. and I play a lot of games on few PCs with offline mode.
How do i get discount in steam if i have fe already? does it appear automaticaly (since steam knows if i have FE) or do i need a ticket? (im not at home to check myself).
How about multiple summons or special summoning path? i know about familiar and summoning, but....
Excellent, thank you. Any reviews on beta?
Icons on lower strategy map UI should be better (icons for units in a stack), also, diplomacy UI is a mistery, noone says anything about it. And, buildings Que should get better icons, those old ones were nasty to one's eyes.... I wish the fighting in the streets would show some modifiers as to the buildings surrounding units - line of sight, blocks, lightning spells passing metal armor between troops, electricity through metal parts of buildi
shadows, meh....not really interested. better get that MP coder.... Has anyone caught that line where those two guys work constantly on a new game that absolutely has to have MP on... AAAARGHHHHHH Spill your beans, SPILL YOUR BEANS NOW
hell, yeah!!
AOW wasn't so good. AI was attrocious. Shadow magic a bit better and mods excellent. AI sucked still. FE - wonderfull, time passes, and I want to play more. A few bugs left, but three best mods give even newer game to play. I think I have several hundred hours in it already, and I am a busy man, father of 4 small kids, a family doctor and a vice president of my national medical doctor chamber. Its a great
(It's uploading still)
no, I don't have set in stone spell. https://dl.dropbox.com/u/3492783/m70.EleSav
my major grump with Distant words is that it isn't on steam, isn't multiplayer and is too expensive if you want best last version (and new one is coming out too). Matrix publisher is holding them back from Steam saying it's not in their interest, when the sales would go through the roof..
[quote who="BernieTime" reply="5" id="3330553"] I agree with the OP (in spirit), though would like to chime in that the AI has gotten better each patch. It does make me sad seeing Archers targeted by Beguile and Web. I have faith it will get tended to ASAP when time permits. Brad & Co are busy folks.[/quote] this..... each spell should have some guidelines for AI...
lol, I saw such surprise myself. quite a fast save game action procedure was performed. Twice.
maybe add a save game to dropbox? just in case...
zhmm, add chances? for sovereign to die horribly like that the chance can be insignificant. For other champs it can be a possibility. and for assasin with specific skillset it can be a good increase in chance of permadeath.
me 2