[quote who="Alstein" reply="20" id="3446362"] The one thing I want to see added to the base game is the hero changes from your upcoming game, where each hero has their own tree. [/quote] Imo, I wouldn't mind if the general tree were modified to be hero specific however I really love the class trees design. Wouldn't want to lose that.
GFireflyE
[quote who="Frogboy" reply="15" id="3446340"]I've thought of a relatively "cheap" but interesting way to have meaningful siege units. Specifically, units that do 2X damage when attacking a city. It would be easy to do and result in a new line of thinking of units (units that are useful in different circumstances). [/quote] Is there a downside to the unit? Perhaps 0x when attacking non-city battles?
- Really excited for LH 1.6 and very glad you are taking the time to release it only once you've thoroughly gone through it. - LH 2.0 is another milestone that has me drooling. Imo, that the update is free I think has a downside. Don't get me wrong...free is awesome and appriciated BUT you'll be upgrading from 1.9 to 2.0 as if it were a regular update. Players will not have the choice to choose not to play with the changes and if the changes deviate&nbs
Without including FE:LH, I'd say spot on, though for me the order is different: 1.Master of Magic 2.Civilization IV 3.Colonization 4. Galactic Civilization II 5.Alpha Centauri For me, I think FE:LH would probably fit in around 2.5 on the list...
imo, I'd lean towards option 2. Also include other reasons to have them though...
Maybe what tamed beasts need is an upkeep. Whether it be mana or gildar, something to deter the player from going tame-happy ...
[quote who="Tattyhat" reply="50" id="3444873"] Quoting Leo in WI, reply 49 Quoting Tattyhat, reply 48I'm waiting to carry on with my beast lord game. No good if my beasts keep deserting. Probably not gonna be compatible with your old game, most likely you'll have to start a new game for all changes to take affect. Probably yes. I still would like to play as a beast lord though, it seemed like it could be fun. If we all shout loud
[quote who="Crastiloowa" reply="2" id="3444694"] In other words, you can't do the Granary --> Barracks trick (for any Civ1 players out there.) [/quote] That was such a good trick. :)
[quote who="JonSarik" reply="45" id="3444442"]Will you release this already? I'd like to start playing this game again. My hiatus because of game-breaking bugs has lasted long enough! [/quote] Part of me agrees...part of me doesn't. I've also been on a hiatus from LH until the update is released. However, I'm looking for the 'fixed rotational building placement' before I dive back in again...so if it takes another month or longer to add in it (alon
Treaties should only be allowed if you adjacently share borders. And I'm not talking about plunking an outpost down quickly. It's should be a connecting border to your Capital City. And if that shared border is lost...for whatever reason, the treaty crumbles to dust too. And there should be consequences for breaking treaties... And roads should fall into disrepair in neutral territory....but that's another story... edit: I should toss in a big 'IMO' o
[quote who="Fallenchar" reply="2" id="3443688"] Most of your concepts aren't major concerns for me, to be honest. I don't like some parts of your concepts, for instance 7) Heroes and Summons should show up at my Sovereign. She's what it's all about in my games. Besides, Summons don't show up 'at the Sovereign', they show up wherever they are Summoned, depending on who summoned them. Makes perfect sense to me. Concept 10) is flawed. Facti
Very interesting. Question: How does this impact AI development? Presumably there cities would grow slower as a result of the population loss. Also, does this not encourage more non-military strategies...such as summoning or taming....instead of troop production? I'll download as soon as nexusmods stops being jerky to me.
I'm finding a lack of drive to the game. Once you've established a stable economy of trade...you've won the game. Just take care not to overextend. Is there something I am missing? Where is the endgame? Why can't I build walls.....fight bands of raiders....have lions, tigers, and bears roaming and causing trouble...build up a local militia...have more than one type of bridge to build...quarry out a hillside....etc, etc, etc. Don't get
Or how about Outpost Upgrades.
[quote who="davrovana" reply="28" id="3442946"] Quoting Ashbery76, reply 27 Is diplomacy going to be tweaked so you can actually have relations.The negative diplomacy factors outweigh the good ones by some margin. It is a war game.[/quote] It is a 4x game. War is only 1/4 victory conditions...
[quote who="StevenAus" reply="7" id="3442921"]I think it's because there is not enough room on the city battle screen for the big boss, and the extra creatures don't help either. [/quote] That could be it...
[quote who="Ericridge" reply="5" id="3442894"]Damn.. must been one hell of anticlimactic battle. [/quote] yup. very easy to beat....AND I got Morian's heart at the end.
Good Morning It seems as though thread history is being removed (or at least difficult to find and/or access). I cannot locate much of my previous ideas, threads, gameplay comments, etc. As such, this thread: A consolidation of previous ideas. Since the beta, I've offered many thoughts, considerations, and ideas for Fallen Enchantress. This is not to say that I am/was the only person to come up with some of these ideas....only that I've given them some conce
bump This probably doesn't happen very often... but does this bug still exist where Morian will disappear if attacking a city?
This doesn't show how many of those licences chose to downgrade to windows 7. That stat is deceptive. I agree with starkers 's assessment. The retailers have pulled win 7 off the shelves and are only selling win 8. They are not giving customers choice. I had to buy my copy of win 7 from an online site because 5 retailers arou
[quote quoting="post"] *** UNRELEASED *** + Late game champions boosted: [/quote] Love this change. Thank you. Upon reaching X fame (I forget the amount...but I think you know what I mean) where instead of receiving another high level champion, you receive a random level champion. Is it possible to extend those fame levels to reduce the chance of getting bad heroes late game?
[quote who="Derek Paxton" reply="4" id="3442606"]It is fixed in 1.6. [/quote] Woot!
Woot! More good news for Canada.
[quote who="UnleashedElf" reply="6" id="3442564"] Is there any way this could be modded into the game? [/quote] Not that I'm aware of. I've asked that question to the modding community before...
Yep. I try to watch, and at the very least keep my eye on, every Winter Olympics. Canada is doing very well this year. [e digicons]:thumbsup:[/e] @ Chasbo A little surprising that you would consider USA needing to boycott Russia. Every major power has done things of questionable legality. Shall the worl