to make the other mounts available i changed this: 0 0 to this 1 1</IsAvailableForUnitDesign&
isaac95963
I figured out what happened, i did not delete the art references after BasicHorseMount_ArtDef . Another question is it possible to tie loot to a specific trait or ability? I want to create an ability that would allow units to use defeated animal units as mounts. So if my sovereign wins in a fight against an army that contained a hoarder-spider, as part of the loot I would receive a spider mount.
i tried to make the rest of the mounts available for use by all the factions. It seems to work but it has a odd glitch. Each mounted unit i create seems to be stuck between two of the creatures it was supposed to be mounted on and i was wondering if anyone could tell me why this seems to have happened? also is it possible to add more resource types such as spiders, boars, and dragons to the count rather then just having them eat horses and wargs.