Please contact [email protected] as they may be able to help as well.
Zoomba
Having sat in front of the PC while it was running the other day, I can also say that it's ridiculously quiet. This system is a thing of beauty.
Shifted this over to Tech Support at XSive's request.
Impulse is distributing the same version that is available digitally elsewhere.
Hello! By this point, a lot of you have picked up early copies from GameStop, or have been in the beta test for some time. The rest of you are just a day or so away from diving in and pitting your Rook against an enemy Torchbearer in epic gladitorial combat. Tournaments are about to begin, and ascension is at hand! Now, I've been playing Demigod for a long time now (almost a year!) and while the game still impresses me with its visuals, fast gameplay and fun multip
[quote who="Skome" reply="10" id="2135472"]I pre-order this game as a digital download, can anybody say me, where i can download this game ? ... [/quote] I believe we're processing pre-orders either Monday or very early Tuesday. The office is currently closed for the Easter holiday.
[quote who="Kyanar" reply="9" id="2135483"]That's weird, my email doesn't say that. It says: "Thank you for your order. Your order has been accepted and is being processed. Please print this page for your records. For questions regarding your order, please contact [email protected] and include your Order number located below. " And it actually charged me instantly too. Back in January though. [/quote] That was because you ordered during one of t
When you download and extract any large file, here's how space ends up being used (this is true of any large download-and-extract system, not unique to Impulse): Initial Download: 2GB Temp Folder While Extracting: 2.8GB Destination Folder to copy to after extracting: 2.8GB 2+2.8+2.8 = 7.6 GB, just rounded to 8 for even-ness. The assumption with that 8GB is also that you're downloading, extracting, and installing to the same drive (i.e.
This is a test post. Hi there. Would you like to play a game?
For the retail copy you'll also be charged a shipping & handling fee.
Games that have demos (at least ones that we're aware of) have their demos on Impulse.
Awesome update, didn't take nearly as long as I expected!
We let a lot more stand than most forums do actually. It takes a special troll to be removed.
I can answer a few of your points (but not all)... 1. What Parties are involved when a game needs to be activated The act of activating a game occurs between the user's individual machine and Stardock's authentication servers. In this respect, it is similar to other online activation systems. 2. What are the restrictions on activation? Restrictions on activation are set by the game's publisher. This will be on a case-by-case basis.
I believe the box game is still the 1.0 product. You will need to register the game to your Impulse account to get the latest patch (1.16 for base Sins).
You can find beta testers in Stardock game credits going back at least as far as Galactic Civilizations II (and probably further back, but I don't have any of the games loaded right now). Testers who are exceptionally helpful over the course of the beta are sometimes asked to do extra testing for us to work out harder to find bugs, or provide more detailed feedback. These testers are sometimes listed in the game credits. I was a community tester back when Gal Civ 2 was bei
[quote who="Thrawn2787" reply="10" id="2116329"]I'm sure Zoomba is just happy to get back to his Mr Potato head collection at the office [/quote] I need to add more to the collection. So far all I have are Darth Tater and Optimash Prime.
[quote who="landisaurus" reply="8" id="2116285"]are the gamerDNA people related to the GameRNA people? I met a few GameRNA guys, and made a joke about game DNA, not realizing that there was a gamerDNA group that actually might be related. I should find their business card. So did all of you go out thursday night, zoomba? [/quote] Never heard of GamerRNA myself, so I don't know (a google search just gives me GamerDNA as a possible correctio
Gah, didn't realize he got me on camera. Thought I'd just be a disembodied voice. GDC was an awesome event to attend. No, it wasn't an E3 deal with product launches and game demos every 5 minutes, but it was a great opportunity to meet face-to-face with our peers in the industry. Putting faces to the names and email addresses that fly back and forth across my inbox was great. Being all the way out in Michigan when much of the industry is on the west coast makes
Time gets away from us ;-)
Ironclad has defeated Sony and advanced to round two! Thanks for all your support! But now the Escapist's Developer Showdown between Ironclad Games and Konami has begun and we need all the troops rallied! Help Ironclad win this contest of wills by heading over to the Escapist and casting your vote for them in the Western bracket. You will need to create and validate (via email) an account with the Escapist in order to vote and have it count. Visit the URL below to create your account
Fixed. Should show up on the page in 30min
You didn't get a look at the Publishing office in these photos. My current PC count is 4 (three desktop PCs, one laptop) and 5 monitors. Yarlen's desk is pretty well loaded too. I think our new support guy, Dash, has the fewest monitors in the company, but he's only been here a week or two now. Soon he'll have monitor sprawl too! Oh, and I have Cari's cell number. What will the Fan Club offer me for it? ;-)
Just as an FYI, we generally can't talk about titles coming to Impulse until there's a contract signed. So a lack of a response when someone asks "How about you get game X?" isn't us ignoring the forum, it's just that we can't comment on whether or not a game is upcoming. Only once we have a definitive answer such as "Yes, it's coming" or "No, that title won't be on Impulse" THEN we can answer questions. We see requests for games, and do pursue them when posted, so keep as
I love that this thread is still going 3 years after posting.