One of my Custom Races, the Arcturian Oligarchy: A species of sentient Parrot native to Arcturas, they lacked the limbs to build a civilisation of their own, despite their greater than average brainpower. They survive through psychically controlling humanoid species, referred to as a "grasper" by an osmotic link through the claw of the Arcturan. Humanoids were often abducted or purchased to provide a grasper for every Arcturan. In later years, exp
Rubrik
It seems to me like a common problem in Strategy games, how sometimes a race that is usually powerful can just be ruined by the luck of where it starts out, or how many enemies surround them. In my current game, the Thalan are slowly sweeping the board, but in previous games, they have always been stuck on a few planets, unable to colonize in the face of opposition on all sides. Reminds me of SMAC, where how peaceful the game would be usually depended on whether M
[quote who="Sup1001" reply="6" id="2891871"]I would like to know how many ships stations and worlds that the federation had in star trek in the 24th century had?[/quote] 150 planets, 700 starbases, and about 8000 ships at any one time, though not all of them were combat capable.