[quote who="Frogboy" reply="57" id="3101852"]I've seen this elsewhere but I'll say it again because it's fun: People like MOM except when they don't like MOM. [/quote] What's funny about this? On the issue at hand: Creating a balanced experience in a game like this is a core component, but i thought we were discussing if a complex tactical battle system necessarily means that the a player can abuse the tactical battle system and win the game
drabhead
Another obvious way to make this game different from CIV is to have VERY different factions in the way they play, sadly this is not something the devs have managed to accomplish.
It seems kind of like a wasted to shy away from having complex tactical battles when this is an area that's been largely overlooked on army level when it comes to computer games. If the battles are reduced or kept more or less the same, you end up with a game that's a half baked CIV clone combined with a half baked Age of Wonders.
Some solutions to the problem of having tactical battles have too much impact if they become more complex (not a necessary consequence). 1. Have a large number of random tactical battlefields. When a unit attacks another, one of these battlefields is picked. Some of the battlefields might give an advantage to a certain kind of troops, others might give the same kind of troops a disadvantage while again others makes the battle fairly even no matter what units there are on the fie
[quote who="Nathan E" reply="97" id="3099625"] Quoting drabhead, reply 59 Quoting mastroego, reply 50City building was entirely pointless in .76 and they haven't touched it since. The building placement mechanic doesn't even have a real reason to exist. yes, we mention it again and again. If the building playing mechanic doesn't have any influence on gameplay it should be removed. It's on level with a hat costumization program.<br
Actually, larienna has a point. Allowing for faster production allows for larger unit battles and more tactical options/configurations for the player to use and take into account.
u want the workshop in front of your city or in the back? it doesn't matter either way but you still have to choose were to place it!.
[quote who="mastroego" reply="50" id="3097886"]City building was entirely pointless in .76 and they haven't touched it since. The building placement mechanic doesn't even have a real reason to exist. [/quote] yes, we mention it again and again. If the building playing mechanic doesn't have any influence on gameplay it should be removed. It's on level with a hat costumization program.
well hire an expert AI programmer then ffs. if Stardock starts a kickstarter fundraiser for this i will pay 20$.
Stuff like adding cover, elevation difference bonuses, perhaps line of sight, different tactical dungeon like tactical maps for lairs. Simple simple things that would improve the game tenfold and increase replayability.
guys guys it's not like faction differentiation and stuff like an improvement in spells are mutually exclusive goals.
that's just graphics, are you slow or something Lord Xia?
but it should be an option, you should just be able to start right away with a preset unit position if you want.
yes this is a good idea. good job.
this would be better suited on more Heroes of might and magic like missions, like in the campaign. You do them once and don't have to repeat them.
the "fun factor" is always what makes the majority of people play games, from hardcore gamers to casual gamers. If that was the point it's not a very revelatory one.
there's like a billion games out there for casual gamers.
necromancer hero.
Warmachine is the gentlemans tactical game. The current pinacle of miniature gaming. What if Fallen Enchantress could take some ideas from the developers behind this product?
I would like 16 different races, all with different models for each and all of their units. I also want a special hat customization option under unit design so i can have a variation of hats on my creatures. if this is implemented i think a 90% metacritic score is more or less a given.
[quote who="Lord Xia" reply="13" id="3093822"]You should only know of one book, and that's the Bible. All other books contain untruthiness that taint your soul and your taint. [/quote] i agree with this but if one wants to risk their place in gods holy land they might do it in the company of a Gene Wolfe novel.
i mentioned it and how to do it in a [0.77] thread but it got locked.
Gene Wolfe has won a nebula award for one of his books in the dying sun series or whatever it's called. Innovative fantasy/sci-fi author indeed.He's not exactly James Joyce though so i wouldn't go as far as saying "virtuoso" of the english language.
They are clever.