specliac

specliac

Joined Member # 4317178
1 Posts 2 Replies 547 Reputation

I played around with it some more and you're right about the fertile land. Seems crystal adds essence varying from the distance the area is away. Wild grain and I suspect other wild food sources add to the grain level. Claypits and forest add to the material number. I put all these thing in close proximity to each other and got a crazy 7/5/2 tile where I started. Placing random spawn areas worked fine for me, though only the first one properly displayed the S

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Land inside your territory lines does grow more fertile. I continuously zerg enemy outpost with wildling waves and between the two factions taking it, the outpost gets surrounded by forest and fertile land very quickly. The bug that's been a game killer for me is the late game. Defending a fort with a full army of troops, sovereign, militia, and catapults can cause you to start the battle with your sovereign already dead as well as a few other troops possibly absent.&n

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I looked through, but didn't notice many related post. What are the controls for the Cartographer's Table? I've learned right-click to place selected object, and (+) (-) keys change the brush size. Is their a way to undo an action? How do you create, edit, and delete the starting grain, material, and essence of a tile? I'm also having trouble placing rivers. Portions of the river will float in the air and deleting a river by clicking it ag

9 Replies 48,053 Views