[quote who="Istari" reply="11" id="2837097"] It's sort of like if you're over 18 and you sleep with someone who is 17 years, 11 months and 29 days old, you have just committed statutory rape. But when you sleep with them the next day when they have turned 18, it's all good. What changed?[/quote] LOL.. Had a good laugh at that one.. Actually, many states (USA at least) tend to have a 'zone' of similar-age where that doesn't quite take effect.. ie
AlexFury
Speaking of ships.. How do you get past just the 'transport'? while I've not done much with ocean-faring units.. all I ever see is the transport. but the 'tutorial/quest' has at least one ability (everyone moves at hero's speed) and warfaring-like ships (or at least they seem like it. might just be fancily-named transports Is actual sea-combat coming? And yes.. I'd just make the land-bridge, and if you have the mountain making one.. make a hill/mountain wall to lock the guy of
Funny thing is.. I've never had a child/grandchild/etc that HASN'T been a channeler. Every single one has.. Though to greater or lesser degrees. I've had some start as channelers with 4 mana.. and one start as a lvl 1 channeler with around 35mana! I wish there was a way other than those (pretty rare) tablets to rebuild mana faster. Anyone know a trick for it? Health is easy enough. park in a city and you get a lot back fast. And there's food/healing items yo
Oh, don't forget the scout cloak (+1 move, +1 visual range) and the Ranger pack (I think also +1 move +1 vis range) tend to help. add in the eagle-eye ring.. and that's adding +3 minimum. Hell.. I've actually got the 'mounted pioneers' who I sometimes use as scouts. move 7.. vis range is I think 4 or 5. REALLY helps to get them to those remote double-shard locations :D
[quote who="divvu80" reply="9" id="2753093"] This! Jewel stacking is just a placebo... But I can see how it is the only way atm to keep champions useful. We need more radical changes! [/quote] Just keep pumping your stat-boost to Int and Essence... I've had a single champion wipe out multiple squads/groups before they could get in range with Infernal (Inferno?). I can't tell you how much I prefer using 'battle' to 'quick figh
Generally.. early on I grab up a few champions.. and if I've got the mana.. I Imbue Champion on almost all of t hem. I've noticed that Casters truly rule-all in combat.. as long as they've got mana. Gods, 'Infernal' (inferno?) with even just 1 or 2 fire-shard resources becomes a severely massacring spell. (anyone else notice that the fire-based ones tend to always do the most damage/highest boots before pure-sorcery ones that get a boost from EVERY shard?)  
sagittary: A few quick questions for you. 1) Lets say you've got a LINE of resources between two cities A[][][]R1R2R3R4R5[][][]B for example. can you actually link the two cities? if say, you build connections to either end with matching build-times? (I've actually seen similar setups. I have one city with nearly 10-15 resources easily in range. gods the boosts that city gets. 2) Is it possible to delete/kill/raze a city? I