Well I was going to take a break from my SRCW modding but after like 100 turns I went back to modding. [e digicons]>_>[/e] Not that the Beta is bad.. I just have a one track mind when it comes to projects... gotta finish my current changes then I can play more.
Fistalis
Here we go again.. lol https://forums.elementalgame.com/417348/page/1/#3089443
1.02? how did you do that when 0.90 was just released?
1. Differences in versions mean its best for you to recreate your sovereign, using an old one is likely to cause issues. 2. Strength doesn't add to attack it increases how much he can carry. 3. Again probably related to you using an old sov. Summary. Erase the old one and recreate your sov. Using an old one is likely to cause issues given the amount of changes.
[quote who="Alstein" reply="30" id="3132621"]I hope we're not down to 8 sovereigns from 10, but I can wait for a future patch for new sovereigns. [/quote] Read kaels response to my question.. we are. [quote who="Derek Paxton" reply="21" id="3132592"] Quoting Fistalis, reply 12TL:DR I'll wait for the download rather than try to parse through that wall o text there kael. Although I find it interesting you remo
How much mana was burned in the auto resolves? Is the AI set to conserve mana in auto resolves? burn thorough it or use it conservatively? Since that was the first thing you mentioned I would look at that. (although its usually not the obvious answer it doesn't hurt to start there) But if its using significantly less mana I would say limit yourself to whatever its using in autoresolve and see how well you do.
TL:DR I'll wait for the download rather than try to parse through that wall o text there kael. Although I find it interesting you removed some sovereigns. Is that a permanent thing or is just because those factions didn't get any differentiation this pass?
[quote who="FrostyThundertrod" reply="38" id="3132397"]read this thread for news on the beta. https://forums.elementalgame.com/420317 [/quote] A month old post has no relevance on the current status.
[quote who="FrostyThundertrod" reply="159" id="3132395"] No beta this week, right at the bottom of this post made today it sayes there beta will be next week. after he get back from cal. https://forums.elementalgame.com/420317[/quote] That post was made a month ago.. he's back from Cal lol.
[quote who="the_Monk" reply="428" id="3131707"] Quoting Fistalis, reply 427 You may not, but many people do insist on steamworks integration. Being "ok" with it is not the same as insisting on it. You're intelligent enough to know the difference. Yet you continue to attempt to apply your subjective perspective to all steam users. The usual reason businesses give for steamworks integration is that people insist on it. Now we both know that's not the only reas
[quote who="the_Monk" reply="426" id="3131413"] Quoting Fistalis, reply 424 Choice suggests not only the option to not purchase a product.. but what service provider provides a product. People who insist that games require steam are also insisting to reduce the amount of choice in the market overall. How can you deny that simple fact? I'm not speaking of subjective perspectives but reality here. I'm not denying anything. People aren&#
[quote who="Vallu751" reply="6" id="3131130"] I'd say don't worry about it. There was just one thread before and this one seems to be taking another direction. Fistalis may have come across more bluntly than he meant.[/quote] Ya, .. was just pointing out there was another topic on it. (far as I care you can spam them) I do come off abrasive many times. (also there is an opposite thread in the Paradox forums for Warlock and they don't allow links to FE.)<
[quote who="the_Monk" reply="422" id="3131079"]There is always a choice and in this case that would be choosing to not use the software offered because it is only being offered in a way found to be unacceptable by some. It is nothing more than word manipulation to suggest that those who don't have the same cause for concern are somehow responsible (or ever could be responsible) for others being forced into an action. Everyone is free as always to vote with their wallets, a cho
How many threads on this do we really need? https://forums.elementalgame.com/411612
[quote who="the_Monk" reply="401" id="3130746"] Quoting Fistalis, reply 397How the average user tends to react to any dissent on using steam is an amazing study in conformity in the internet era. Its as if the very act of one choosing not to use it somehow is attacking their deepest set beliefs.. and is tend to be met as such. There is an amazing Zealot faction at play with many steam users, its almost cult like. Its as if they must assimilate everyone. Oh wa
[quote who="Zeta1127" reply="396" id="3130634"] Quoting Seleuceia, reply 395You know what your problem is Goa? You aren't posting in size 100 font! Maybe if you did that, people would actually read your posts instead of assuming you are the devil incarnate who seeks to destroy the evil Steam... Its sad but true, Seleuceia, no one is taking what Goa is saying seriously, because they don't seem to be reading it.[/quote] How the average user tends to react to any
[quote who="Glazunov1" reply="120" id="3130097"] Quoting BLANKFACEHOOKER, reply 119Skyrim did the same thing..and its a much better games for it. It's not like they are taking away the stats.. Just the useless ones. They're not taking away the stats. They're only hiding them, as has been stated. From my perspective, hiding the stats and providing a more immersive way of conveying the same thing is great in FE--raising stats per level i
[quote who="luketan" reply="23" id="3129727"]MTG comment nailed it. I prefer the MTG/MOM magic system over the elements system simply because there isn't a place for countering type spells. Is coutnering/metamagic, water? I don't think so.... [/quote] Ya I was gonna mention that but figured my post was long enough.. I don't like that counterspells are a generic thing everyone has. Counter spell in each element that counters the opposing element.. fine. Coun
[quote who="Glazunov1" reply="20" id="3129684"] Quoting Heavenfall, reply 18Meh, damage spells in every school isn't needed imho. As long as every school has combat-effective spells like Stonekin, I'm happy. If you want damage, just go fire? I'm inclined to agree with this view. One of the joys of playing M:TG is that choosing a different color (or color combination) as yours made it effectively a very different game: red had a lot of direct
[quote who="The Thrill" reply="83" id="3127703"]Some of this goodness is reminding me of Final Fantasy Tactics (spell charging, taming etc).....and that makes me a very very happy gamer.[/quote] Speaking of FFT.. I think one the genius elements in that was that there was no attack vs. Defense value.. armor simply gave you more hitpoints. Better armor more HP. [e digicons]:grin:[/e]
[quote who="Overlord1" reply="71" id="3127583"]Has anything been done in the Windows 8 department?[/quote] Would be a waste of time since windows 8 is still in an early beta stage.. no telling what will change before its released. I'm sure once win 8 actually releases it will be a different story. Its kinda of silly to expect anyone to support a windows version thats not even finished...
Rabble rabble rabble [e digicons]XO[/e]
[quote who="Heavenfall" reply="33" id="3127534"]Apparently, there's no connection.[/quote] While there is no technical connection regarding engine etc.. I think its safe to say they are trying to bank on the newer generation of 4x fans that were introduced to the genre with Civ V. Making it as similar as possible makes it easy to market to those whose whole experience with 4x games is civ V. Then again this could just be another of my nonsensical rants..whic
[quote who="Othello" reply="2" id="3124268"]I wonder about the real money auction house. Will it really be pay-2-win? I think it's a way around gold farmers.[/quote] Actually.. its just a way for blizzard to make a cut from the gold farmers. Rather than fighting them it looks to profit from them. If it ends up working for or against players is the big question. Worst case scenario it allows gold farmers to pretty much control the entire economy without breaking the rules.
At this point the cost vs benefit for armor is horrible. There are some changes coming though so I'll reserve my complaints for the future.