[quote who="Beric01" reply="193" id="3089172"]-snip-[/quote] Did you just go on about realism and then at the end suggest that archers can carry an unlimited amount of arrows? [e digicons]:rofl:[/e] Funny how systems are only "gamey" when you don't like them...but infinite arrows seems pretty gamey to me.
Fistalis
[quote who="Stupidity10" reply="191" id="3089099"] Quoting Fistalis, reply 189What wrong with limiting Shots depending on the type of quiver? It's like putting paint over a crack in a support column Champions high initiative growth was the main problem (there are others). It allowed them to kite anything once they reached like lv 10. Fix the stat mechanics that create the problem not just add an artificial limit [/quote] So in y
[quote who="Stupidity10" reply="186" id="3089073"] Thanks for info seanw3, was worried about those quivers[/quote] What wrong with limiting Shots depending on the type of quiver? More shots = more movement penalty
[quote who="seanw3" reply="185" id="3088995"]That is only a cosmetic change. There is no limit on arrows.[/quote] I would have to wonder why it was listed in the features section and not in the cosmetic section if that were the case. Could vary well be that the large near unlimited ammo quivers reduce movement.. and small limited quivers allow kiting.. giving you the choice. This would prevent Built units from kiting indefinately but still allow a well built up hero to do so.<
I'm just surprised there are Bioware fan boys after they were bought by EA and EA renamed half their studios Bioware...[e digicons]:grin:[/e] Seriously though.. the industry has to remember that although yes the demographics of Gamers has changed over the years.. a large chunk.. maybe even a majority of their customer base are that age where raging hormones and a sense of entitlement are quite common. Many companies even go so far as to target this de
[quote who="Murteas" reply="35" id="3089003"]Wow....most of the posts have been complaints. What a depressing thing to see after posting about several weeks of work. Some of you need to take some happy pills and get over your quibbles. You haven't even played the game yet and are already predicting doom because of a few of the changes. I say "Way to go Stardock!". A lot of work, and you have fixed many of the things
All fixed [e digicons]:digichet:[/e]
[quote who="seanw3" reply="57" id="3087120"] It's not like there is ever going to be a point where I will lose access to my games. [/quote] [e digicons]XD[/e] Tell that to valves lawyers. Because according to valve its totally possible.. which is why they Covered their Arses in the subscriber agreement. (also tell that to anyone who bought games from Direct 2 Drive and said the same thing and now are stuck with Gamefly and access to half or less of their purchased games)
[quote who="seanw3" reply="53" id="3087104"]But they are making economic decisions to gain sales and save money. In capitalism, that is the right move. It's a terrible system, but it's the best system we have. They would only fail if they tried to keep up to your unwavering principals. Steam will offer thousands of more users. So following your logic, you want them to fail if they try to survive, but you want them to survive if they allow themselves to fail? It's not like they all
[quote who="seanw3" reply="50" id="3087079"]I guess my principals are based on cost. What am I paying to play a game with Steamworks? I have to pay money and allow some data collection. I have to give up some rights to the software, but I generally get access to a cloud network. I have had Steam since Counterstrike: Source came out. Never had a problem as a customer. As far as Stardock games, in my opinion you are getting some extremely great service and guarantee of quality. Supporting
*Yawn* If you don't like steamworks based games don't buy them. What I hate is people who complain about steamworks but still purchase games that use it. People who lack the courage of their convictions. I personally made the decision not to purchase any game that requires steamworks. At this point there is no point in getting pissed when another dev or publisher decides to use it. Just means I won't buy the game. Sure my one sale doesn't mean much.. bu
We'll the usual response is to limit the number of shots per battle by archers. While that sort if makes sense its also feels slightly forced when its an extremely low number. What archer only carries 10 arrows? Quiver Items could determine the number of shots an archer might get per round. Larger ones decreasing movement more, being heavier. So with a smaller quiver Kiting is viable.. but only for 5 or 10 shots. Alternatively th
[quote who="Cruxador" reply="33" id="3084530"]That cloth map is the new one look? The green is too vivid. Looks bad and not map-like. quoting postIt is morally wrong that I cannot use this cool weapon right now. In fact, you know what? I’m taking this game back to the store right now.Yeah, it's a pretty bad mechanic.[/quote] Agreed? I can't pick up a sword and swing it at somone cause I'm not ... "old enough" I dont know ho
Blah blah blah... Gimme [e digicons]:andrew:[/e]
[quote who="WhiteElk" reply="48" id="3084489"]Or maybe not. 2k has pwned Firaxis, so I'm not expecting much from that studio anymore. SMAC 2.0 will likely be nothing more than 2k smut.[/quote] To be fair they are both owned by Take 2.. Firaxis was bought by them shortly after the released of Civ IV. So.. ya.. don't expect much. Just like expecting anything from Bioware Is silly cause EA bought them and renamed all(not really but they did rename alot of) their studios Bio
[quote who="Leo in WI" reply="46" id="3084470"] Quoting Fistalis, reply 45 "you only wanted Alpha centauri 1.5 LOL, I would totally settle for that right now![/quote] Ya but they won't do it. See A.C. is too complicated to bring in new players.. they gotta redo all the systems to bring in new players. "Streamline" it if you will. Its okay.. cause just because they ditch all the gameplay dynamics.. and it seems like a different game entirel
[quote who="Campaigner" reply="45" id="3084476"] Quoting ARTHANASIOS, reply 44I don't get why Warlords Battlecry and TA:Kingdoms looks like shit. First of all, Total Annihilation: Kingdoms has excellent looking 2D backrounds and 3D units with an excellent animation for its time. Starcraft has 2D graphics, so it is lower than TA:Kingdoms in graphical technology. ....Seriously, do you know what you're typing?? "Excellent look
[quote who="Leo in WI" reply="44" id="3084450"] Quoting Fistalis, reply 43Civ 2 was Microprose not Firaxis. So was the Original Pirates. (Thats of course ignoring that the actual staff for every game was different). Was WOM was a disappointment but at least Stardock isn't charging me 30$ for the fixes. Speaking of Firaxis, where the m-f is my g-d m-fing Alpha Centauri 2 ?!?! Sorry to derail, I just really, really want to play a new high res ve
[quote who="Lord Xia" reply="39" id="3084335"]I only have 2 actual games from Stardock, other than FE beta. GalCivs 2, which I would give a 9/10 and WoM which would give about a 5/10. With those two releases they are gien a Xiacritic score of 7/10. What I own of Firaxis, Alpha Centauri 10/10, Civ 2 9/10, Civ 3 7/10, Civ 4 9/10, Civ V 8/10, Pirates 8/10, Colonization 8/10. Giving Firaxis a Xiacritic score of 8.4/10. All scores are subject to change at a
[quote who="seanw3" reply="13" id="3084107"]I really shouldn't compare WoM to CivV. WoM had support after release.[/quote] You mean the same guy (a user not actual support personnel) telling everyone in the Support threads with an issue that its their systems not the game doesn't count as support?
[quote who="Lord Xia" reply="7" id="3084082"]Civ V is a great game. Very excited to hear about this expansion. I have never had problems with it crashing...to compare it to WoM is pretty drastic. I never really understood all the hate for this game, it's really good. I do wish it had things like religion in it from the start. Civ IV didn't really get great until it's second expansion. WoM never became good. All my op
Oh look they are adding some of the stuff that should have been in vanilla. Good of them to milk the fans of the series who were loyal enough to buy that POS by adding things like "reworked diplomacy" and combat... which is still broken in vanilla. [e digicons]:|[/e] Fix your game only 40$ order now. Edit: Maybe For CIV VI you can remove city building and combat in the vanilla then add them in with an expansion, and make each unit a DLC. Cause re
[quote who="Alstein" reply="13" id="3083007"]They're using Steam as Impulse. You authenticate and patch through Steam, but you don't need Steam running to play. [/quote] Doesn't matter it requires me to agree to steams contract in order to play the game. Don't expect your customers to agree to 2 or 3 different TOS contracts in order to play your game. I shouldn't need to hire a lawyer in order to purchase a game.
Paradox sold out to STEAM.. they started gamers gate.. and a few years later they are requiring their games to run through steam. They can Kiss my @##. I have no love for paradox at this point given the fact that they sold out.