Hawkster52

Hawkster52

Joined Member # 4243077
0 Posts 8 Replies 77 Reputation

Been awhile, got the itch to come back to LH. Was there a change to how wild creatures act? Playing my first game with a fresh reinstall, while scouting I'm getting constantly attacked from upwards of two tiles out with defending monsters coming out of their lair to attack. I don't remember that being a thing prior. I'm just wondering if I messed up my reinstall somehow or if this is a feature. It's making scouting pretty difficult, which if that was the intention it's working

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Primal, I'm not sure if you're still planning on adding major additions to the mod but would it be possible to have summons get a boost in the number of spells and/or a path for specifically summons? I'm thinking something like what Demons & Wizards did by expanding the spell pool in the various magics and giving a specific path with unique spells. I used to run D&W with Xtra and while the game certainly wasn't happy about it, it did work. Unfortunatel

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This may be something in the base game that I never found out about (I rarely get to late game) but in my current game I beat the Wildlings down to two cities and then opted to vassalise them. All their remaining cities were instantly razed and I gained their leader Walks in Sands or whatever. However, I started noticing that my fame was going down by a rate of 4 per turn and I could not figure it out. I finally noticed that the leader had "Broken Spirit" which gave him massive debuffs and wa

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I've been playing using the new 2.0.d version. I had some doubts with the new pioneer system but it's worked very well from what I've seen. If anything the AI expanded much more aggressively then they usually do. Did you modify AI Aggression at all? I ask because the AI is usually fairly passive but the Wildlings in this game declared wars on Resoln and myself basically at the the same time. I've got 90 hours in LH and I don't think I've ever see

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I had a save a few turns before I declared war, so I moved my armies into position and made a before war and a aftermath save. I moved Bacco the Begger's army into Magnar territory and the very next turn the AI cast bribe, scattered the army, and then destroyed another army led by Wilbur with Bacco before I had a chance to take a turn. Bacco's army had a mixture of trained troops and summoned troops. That's where I saved the aftermath as you can see Bacco's entire army scatter

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I was playing a game the other day and Asha Furnaceborn cast Bribe on my hero lead army. I get why Bribe was introduced to give a way to counter uber champions from running amok. But what happened is instead of bribing my hero (who was strong), the bribe completely turned my entire a rmy to their side. And to make it worse, before I even had a chance to take my turn the AI scattered all the units in the party to surrounding tiles. I could bribe back the Champ

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