I am currently playing a game 0.86, where I cannot build the building merchant (one of the early buildings at city levle 2 I think). From the Hiergammon it states that the merchant is available with the tech Cooperation. However I cannot see the merchant building in the build list. When one of my cities levelled I saw I could chose a building 'Merchant' providing 2 gildar as a level-up-building. Is the merchant moved from ordinary buildings to city
thimon2k
If you built a city on a 4/3 spot with forest on some of the surrounding tiles, and if you remove the forest either by building or just remove them, will the material for this city be different. Also if you snake your city towards forest or other terrain features (mountain, river, mines etc.) can you increase the original yield for a city?
City levelling Are there specific buildings for each city level e.g. prison only appears at city level 3, or is there a chance to get the option prison at both city level 2 and 3? Is it possible to get this thread sticked e.g. put at the top of the forum as I believe many would find this thread useful.
In the map setting screen, if the map type is set to 'Random' and I scroll, when the cursor is on top of the field for the map type with the value 'Random', the game will crash. I believe it might be due to map-type-field not having multiple values, which can be cycled through.
If you press CTRL+N to generate a new map, and if you do it before your sovereign has settled your first city, the game crash.
CTRL+N is for a new game e.g. a rerendered map, if you have a bad starting location. Though be aware that if you press CTRL+N immediately before your sovereign has settled a city, the game will crash [0.86]
Thanks for the help. I did not notice the icon in the upper-right corner of the icon. My mistake - I guess I am getting too old (31 y.o) to play games :).