Mord_Sith84

Mord_Sith84

Joined Member # 4236273
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[quote who="ZombiesRus5" reply="1441" id="2994848"]Here's a video showing what I put together for the Colonial fleet using kyogre12's mod and rjhughes's BSG UI. I also added all new hud buttons, and main view icons. [/quote] Hey ZombieRus5.... thank you so much for picking this up... where can I download this? What has been done on the Cylon side i.e. have you updated hud buttons, main view icons etc, and does it include the Boomer Class b

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Hey Kyogre... I'm doing a bit of modding myself (on your mod) to make is more suited to my own individual style, and had a quick question. I want to modify the player pictures that are displayed in the in-game diplomacy page for Entrenchment. I have changed the pictures in the Textures folder - Player_Portrait_Small.tga, Player_Portrait_Window.tga and Player_Portrait_Button.tga (just deleted out the old pics and pasted in some new ones). Player_Portrait_Large.tga doesn't seem

1,489 Replies 3,376,445 Views

With Ironclad/Stardock releasing v1.3 of diplomacy, will this mod need to be updated again? Also: [ AI ] Added Diplomacy Mission Decision system. AI players will now evaluate and complete missions they deem are worthy (based largely on relationship). AI players will now build superweapons! Various other tweaks. I wonder if this will mean that the AI will build Jupiters and Boomer class?

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[quote who="kyogre12" reply="1384" id="2940906"] Quoting Cylon_Luvr, reply 1381 Hey Kyogre12.... i'm sure there are a number of us who wouldn't be phased if the Valkyrie wasn't included... It would be a bonus... but I would rather the trade off of being able to play the updated mod now, without the Valkyrie. Well, the Valkyrie is one of my favorite ships in the series, so I would really like to have it in. However, according to th

1,489 Replies 3,376,445 Views

[quote who="kyogre12" reply="1384" id="2940906"] Quoting Cylon_Luvr, reply 1381 Hey Kyogre12.... i'm sure there are a number of us who wouldn't be phased if the Valkyrie wasn't included... It would be a bonus... but I would rather the trade off of being able to play the updated mod now, without the Valkyrie. Well, the Valkyrie is one of my favorite ships in the series, so I would really like to have it in. However, according to th

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[quote who="kyogre12" reply="1384" id="2940906"] Well, the Valkyrie is one of my favorite ships in the series, so I would really like to have it in. However, according to the texturer it's going to be at least another couple weeks before it is done... I'll consider it... [/quote] Thanks for considering Kyogre12 - It would be so awesome if we could play it now!!!

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[quote who="kyogre12" reply="1358" id="2916077"] Quoting NHD-151, reply 1357 The last patch hit a couple weeks ago. He's either still waiting for a file from another dude helping him out, or he's been busy to the point of being unable to release lately. I'm hoping he releases it soon though... I'm waiting for the Valkyrie. [/quote] Who's doing the Valkyrie?

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Yeah... but sometimes I've seen AI players that have a massive surplus of credits, crystal etc... It's a shame because it takes away some of the realism of the AI players.... Strange thing is, i've asked stardock this same question - they still didn't give me any explanation as to why the AI wont do it, and they also said that making any changes to this (building superweapons, researching and building capital ships etc) is not something that they will look at now or in

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[quote who="NHD-151" reply="1363" id="2916651"] Quoting koobalt, reply 1361 Can't wait for Rebellion... maybe then the AI will make Jupiters and Boomers [/quote] Can someone tell me why the AI won't do this? The AI researches other ships and structures, and then subsequently builds them... why are capital ships any different? There must be a way to make it build them....

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