selder41339

selder41339

Joined Member # 4235858
7 Posts 3 Replies 95 Reputation

I do not think that pioneers should be allowed to destroy resources since they have no attack/combat capabilities. In fact, they should not even be present in the tactical combat screen. If they are caught by an enemy unit, they should either be killed, or, taken as slaves. During tactical combat, champions should be allowed to switch weapons as a half move. Allows for more flexibility during combat. The Battlecry casting time is too long. Most ti

1 Replies 1,942 Views

I usually only use the auto resolve combat feature if it is an easy battle. Only problem is that most times, the AI will cast spells using valuable mana when it was not necessary to cast spells at all. Is it possible to teach the AI when a spell is necessary or not? I am also noticing that trade caravans go where they want, even if no trade treaty exists. I do not think that the caravans should be allowed to pass through lands where no treaty is in effect. Th

0 Replies 1,226 Views
Reply to Gameplay in FE Beta

Oh, I agree that level five cities should be hard to reach, just not impossible.

2 Replies 2,532 Views

I have had several crashes but cannot find the zip file named a debugger. I have found the right folder, several zipped files named FallenEnchantress followed by a series of numbers, plus a couple of .dmp files. Is the debugger in one of these zipped files?

1 Replies 1,765 Views
Reply to Game crash in FE Beta

Well excuse me! Didn't know there was a procedure.

2 Replies 2,437 Views

Hello again, Just got through playing again, amid all the game crashes, and had a few more suggestions. Here you go; Outposts should provide some protection for troops stationed in them. I am finding that none of my cities are able to reach level five because of a lack of food. I even built one next to a special resource that provides grain. Needs to be addressed. Could have more types of buildings for your cities. Building your cities u

2 Replies 2,532 Views

I have noticed a few things about the gameplay in FE. First, during combat, units need to be able to defer their actions to later on in the round, not forced to give up the turn because they have a higher initiative and can't move because the game has placed them in the back. On that point, any stratagist will tell you to put your archers in the back, not on the front line, which is the case here. I am constantly faced with issue that my infantry is in the back, penned

0 Replies 3,366 Views

After playing the game a while, it crashes whenever you try to load a game.

2 Replies 2,437 Views

A few times the game has crashed citing an out-of-memory error message. May need to address this issue, especially with the larger maps

0 Replies 1,320 Views