[quote who="fenwe" reply="55" id="3352456"] I don't care if people say that stacking heroes into one massive group is OP. This is a single player game. If you think it is OP, then don't do it. [/quote] This, specifically, is something I *dont* want to see happen with this game. Why? The logic is simple: If, in order to remain challenging/balanced/whatever, a game requires that I OUTRIGHT IGNORE an aspect of it (in this case, heaping things together), the
Cubia
I can agree with everything in here, totally. I'm really loving the game, but there's definitely balance issues, and most of it is in the tactical battles. I dont want tactical battles that are over in 1-2 turns, that's not very interesting. Particularly not when the army going first uses it's first turns to instantly splatter most of the units on the other side. Not to mention that I'd love to have actual reason for my heroes to
On the note of the whole formations thing, I want to second that one as being quite a bit of a problem. Particularly when you're new to the game... as I am... it's very, very easy to just abruptly have a unit obliterated on the very first turn of combat simply because the game decides to plop it down 2 spaces in front of your guy, and then it gets the first turn and eats him. Noticed this with the cave bears, for example. The fight starts, I