I voted for continuing development of FE. In my opinion you have an excellent game here already, but with plenty of room for expansion and giving it more depth and character. A return of the underground map as we had in MoM would be great, but I could also see alternate dimensions (elemental planes perhaps, or having a chance to go through one of those shadow rifts to another dimension with tons of bad demons) Could even tie some new factions into that. I could also see room for minor
Malachon
Actually, I disagree. Seeing how few city spots there are in some games, getting a 'sure thing' city spot for a mere 300 mana would be too cheap. Perhaps the only thing that needs to change is that the explanation of the spell gives a little more insight as to where you have the best chance of finding new city spots. It may be frustrating to drop 300 mana on a dud spellcast, and the first time I tried it, I think it cost me at least 5-7 tries to get a citylocation where I
Isn't the most obvious solution already in the game as a concept? If I want my units to have more soldiers, I need to research certain techs. If I want my army stacks to contain more units, I need to research certain techs. So, solution: allow all civilizations to start with a maximum of 3 cities, and add say 4 of 5 techs to the research trees to increase this number. Rationale behind it would be that it would take a more advanced civilization to efficiently manage a larger number