Perhaps outposts that join the city should be automatically razed? Btw, its a pain in the arse when AI gets your outpost by spreading his town near to it. Everything that it was build for - all mines/farms etc that were in its zone of control - immediately goes for him...
Okimosy
Open your city and go to 'details'. There is a list of improvements. In 1.04 there is a 'X' to the right of each improvement that belongs to this city. I haven`t tried it, but i think that this is how you can raise the buildings it FW. Also i`m not sure if this list shows only improvements that are part of the town (inside its walls) or if it shows all the improvements connected to this town.
1. You can adjust the numbers of champions in game creation options. 2. Some quests reward you with new champions. 3. If you want more champs - play as Kraxis. Their ability allows you to hire heroes of both kingdom and empire alignment. Or play the Altars - they can train henchmen that are actually adjustable champions. There is a cheat that 'produces' an offspring of your sovereign that will mature in several turns. Note, however, that this is
I hated steam when it first came out and tried to avoid it for as long as i could. It bugged on my PC pretty often resulting in WIN reinstallation. I hated it when the new games like CivV started to come out only via Steam, but i quickly changed my mind and began an excessive Steam user nowadays. The thing with Steam that pleases me the most is its recent price policy that depends on your region. It allows me to buy games here in Russia at ridiculously low prices. For comparis
Em. Free copy for having EWOM? Is it for all EWOM owners or just for those that bought it in a specific place/time period? I bough FE recently, so i just asking out of curiosity.
A unit designer linked to the factions would be a nice addition to the current workshop. I wonder why it isn`t there already. Would be nice to make custom factions totally unique, but i see a problem here. You`ll have to count in all the possible situations that random maps and faction AI will bring with them - resources and tech priorities. Personally i will love to spare few hours for creating various designs for my custom faction even if this will produce huge amounts of the
There are three things that i would like to see back in FE. They are ships, they are dynasties and it is multiplayer. The ships in my current random game with a continent looking like an oversized do-nut would significantly fasten troop deployment. The dynasties in the majority of the games i`ve played so far could really fill the gaps of absence of champions on the start. I tend to have just one champ in the vicinity all the time. <
#1. A very simple suggestion would be to put the Cities that are sleeping on top of the list so players could always see them. I haven`t run into a situation yet where i had more than 5 cities sleeping simultaneously. Cities that provide bonuses while asleep should be placed on the bottom of these sleeping cities (right on top of the normal cities). #2. What is this defence stance? A shield icon over the units in tactical? What it provides and how to activate it