I am one of the people that preordered war of magic. The original game was a non functioning piece of trash. This finally fixes the game into something worth playing. I may finally get my $60 worth. Rather than an expansion, I see this more as a rewrite. Now I may actually buy multiplicity and some of the other utility programs I had sworn off because of my poor WoM experience. p.s. I do not care about the personal hardships you had
winslm
I have been playing a game over the weekend where I forced two enemy sovereigns to surrender. The first had a background of summoner, but she chose the profession of warrior. This choice makes no because she could gain access to any summon spells as a warrior. Next was a berserker that gained more attack when he was hit. When he is berserk he cannot access any spells. His profession choice: mage. I would suggest adding a standard script for each sover
I would like to suggest that we get some fame points for killing enemy sovereigns and taking their cities. As it stands I killed an enemy sovereign several times, claimed his city, and destroyed the faction. I got no fame for doing this. I would think such an action should generate some fame. Something like +1 per enemy army, +5 per city and +10 for destroying a faction.
i like playing mancers because they can build roads. i have a scout with road building run in front of my main fighting group placing roads. this gives them much more movement.