BerhardIner

BerhardIner

Joined Member # 4206818
1 Posts 7 Replies 44 Reputation

[quote]Are all stardock games like this[/quote] Nah, Solar Empire was quite an okay-game. And it didn't have any grave bugs in it, when released. In fact, I can't remember any bug at all.

7 Replies 2,257 Views

The best thing with those indestructible monsters is, to enable cheats, CTRL+D them and go take a walk in the enemy territorys and settlements :)

10 Replies 15,001 Views

[quote]i will just buy it again in a week when it is stable[/quote] Ahahaha :D You're an optimist, aren't you? I encountered that too and I think it does perfectly reflect what kind of quality Elemental really is. Cheating AIs are something which even many years ago were not necessary.

7 Replies 2,257 Views

I think the AI is definitly cheating. In one game, the magnar-faction had -12k Gildar but no problem to create settlements, units and so on. How is that possible? Even if they had some settlements with gold mines it would take a looooot of turns until -12k Gildar are neutralized to 0 Gildar.

31 Replies 13,988 Views

I had that quite a few times now. Can't say if it has something to do with moving out of action-point range. But I doesnt automaticly mean, that you're completely stuck. The last time this happened, the enemy had its turn but I was able to select and move my units. One of them got stuck like you described and the other moved just fine. After a short while, the enemy turn ended without any more actions taken by them and it was my turn. I could continue like usual.

3 Replies 2,441 Views

Hah, this is nothing. In one of my games on a large map with difficulty medium, I had a dragon running around, that had a combat rating of more than 119.000 because its defence was somewhere around 22k. He had more than 2000 HP and his attack was somewhere above 4000 IIRC. Ridiculous.

10 Replies 15,001 Views

Okay, I edited my above post for an issue that is gone now, with 1.06. Here something new: - If you lay siege to a settlement with a group led by a champion (or perhaps even your sovereign), overtake that village with ANOTHER army of yours and after that destroy it, your champion/sovereign can not be moved any more, because he is still in siege-mode. Because the settlement is already overtaken or even destroyed, there is no option to switch siege-mode off. I only tried that on

1 Replies 1,852 Views

Well, at first I want to say that I think that game shouldnt have been released at its state. I dont know if this pc is special or anything, but its so full of bugs, that there is actually hardly any aspect of the game, which isnt bugged. Since I cant look in your bug-tracking tool I just unload what you unloaded unto the poor souls, who have bought that game. - The unit/structure preview (that "card" at the bottom right of screen) is likely to get stuck on one random

1 Replies 1,852 Views