[quote]Are all stardock games like this[/quote] Nah, Solar Empire was quite an okay-game. And it didn't have any grave bugs in it, when released. In fact, I can't remember any bug at all.
BerhardIner
The best thing with those indestructible monsters is, to enable cheats, CTRL+D them and go take a walk in the enemy territorys and settlements :)
[quote]i will just buy it again in a week when it is stable[/quote] Ahahaha :D You're an optimist, aren't you? I encountered that too and I think it does perfectly reflect what kind of quality Elemental really is. Cheating AIs are something which even many years ago were not necessary.
I think the AI is definitly cheating. In one game, the magnar-faction had -12k Gildar but no problem to create settlements, units and so on. How is that possible? Even if they had some settlements with gold mines it would take a looooot of turns until -12k Gildar are neutralized to 0 Gildar.
I had that quite a few times now. Can't say if it has something to do with moving out of action-point range. But I doesnt automaticly mean, that you're completely stuck. The last time this happened, the enemy had its turn but I was able to select and move my units. One of them got stuck like you described and the other moved just fine. After a short while, the enemy turn ended without any more actions taken by them and it was my turn. I could continue like usual.
Hah, this is nothing. In one of my games on a large map with difficulty medium, I had a dragon running around, that had a combat rating of more than 119.000 because its defence was somewhere around 22k. He had more than 2000 HP and his attack was somewhere above 4000 IIRC. Ridiculous.
Okay, I edited my above post for an issue that is gone now, with 1.06. Here something new: - If you lay siege to a settlement with a group led by a champion (or perhaps even your sovereign), overtake that village with ANOTHER army of yours and after that destroy it, your champion/sovereign can not be moved any more, because he is still in siege-mode. Because the settlement is already overtaken or even destroyed, there is no option to switch siege-mode off. I only tried that on
Well, at first I want to say that I think that game shouldnt have been released at its state. I dont know if this pc is special or anything, but its so full of bugs, that there is actually hardly any aspect of the game, which isnt bugged. Since I cant look in your bug-tracking tool I just unload what you unloaded unto the poor souls, who have bought that game. - The unit/structure preview (that "card" at the bottom right of screen) is likely to get stuck on one random