I think a lot of people quit caring when Civ5 was released. I know I did. I still have hope, but yeah, we will see when it happens.
Rhaegor75
I can't wait for Civ5 since this game was such a let down.
M.U.L.E was my first 4x TBS game. C64.
It all depends on how you play. 300 is mid-game for me.
Good start...
I can't believe how much better these are than what was sold to us for $50.
It doesn't.
Prepare for disappointment.
Are you kidding? I have my EVGA 460GTX 1MB running with every setting at max. Time for an upgrade if you are having issues with video performance.
I think you misunderstood. Not early, but unfinished, incomplete, buggy, etc.
Understatement of the year.
[quote who="Jrandom" reply="3" id="2747015"]In my current game, I have 2 champions with that trait and I don't notice an increase. I thought that maybe each provided a +10% bonus so I had not reached a noticable improvement. Are champions' bonuses weaker then a sovs? (Well except the +1 gilder....) [/quote] I don't think Champions with the ability are working.
I think he is saying that you will always take the path which offers the most likely return on investment.
I agree, don't waste time on a tutorial now. Fix the basic game first.
Working AI both strategic and tactical. Revamped equipment, spells, UI. All bugs and imbalanced fixed.
I am not worried that SD will take care of this game, an do their best to get it top notch. What does bother me is that the game was released like this at all. What does worry me is that the game will never be as great as it could be due to the complexity of fixing all the problems. There are just so many. From AI issues, to UI bugs, to unfinished features, and broken imbalances. There is just so much to fix. The game could have been delayed 6 months an
What about the +prestige Champion? Does it have to be int he city you want more prestige for, or is that global?
4 is not a bug. You can not build city structures within 5 squares of any other city's structures.
The whole attack type (slash/blunt/pierce) and armors and damage and ranged and magic will probably be completely reworked over the next few weeks as right now it is all very unbalanced and mostly broken.
[quote who="stax77" reply="7" id="2742818"]They should just make it the way master of magic does. No need to reinvent the wheel [/quote] This applies to many aspects of EWOM. Why did they try and reinvent so much? No one particularly cares of creative genious. We just want a modern day copy of MOM.
So annoying.
Quit rushing and using tactics which will be nerfed in a week and try to have some fun.
Expanding should have more costs.
[quote who="anexiledone" reply="29" id="2741291"]It's funny cause the math still came out roughly the same lol Basically, you shouldn't be hitting your city limit unless you're trying to put every resource in that one city and want all the resource modifiers for that city. When you spawn, don't build a city right where you start, build it a little further away, that way you won't get those uber resource cities which seem cool until you find the tile limit. <b
99% accurate. Quite getting hung up on one little point. He obviously was in beta and played multiplayer. Just because you have not, does not mean someone else hasn't.