After playing a few matches I really feel that the game pacing needs to slow down a few clicks. Mainly city and outpost building. There doesn't seem to be any penalties to spamming outposts and cities. At present the only way to play the game is to rush the map with pioneers, get the city spots and get the outpost out there and hoard everything before steamroling over the enemy AI. This pretty much leaves exploration and questing on the sideline, as something you do whil
Trasherhead
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I agree with a lot here. The game logic is being broken over and over again at present. This is one of the biggest "no-no's" in game design. A player can go along with a lot, as long as it makes sense. But there are just to many times I as a player go "why did this happen?". Also the memory leakage after a while when you enter combat is very annoying. It is fixed by just restarting the game, but should not be like that.
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