I also am having OOM errors after updating to 1.11. Why are these back? This is after playing several turns on a large map. I hope to upload my crash log soon.
feuerwolf
So I just updated to v1.08 and started a new game last night. I only made it to turn 118 before the game crashed. I noticed some things that I wasn't exactly sure how the heck they were happening. First off I was in normal mode. *The NPC sovereigns are still venturing close to my land without treaties *Some kingdoms expand at ridiculous rates, while others found the first city and don't expand at all *I can't talk to NPC adventurers with anyone but my
[quote]Be sure to copy the debug immediately after the error occurs; if you start the game again, the debug log will be erased and recreated for the new session.[/quote] Thanks for your quick reply, unfortunately this was not the case. I've been away from my computer all weekend so sorry about the delayed response. I did find a .zip which I attached, but it is not the instance I posted about above. Unfortunately the debug.err
You are completely right. while they seem to be associating the OOM problem with strictly 64-bit ATI systems, this is not true. I'm running a 64-bit with Nvidia, and it crashed around turn 500 on campaign v1.7 with OOM. Also still failing to understand how i can miss consistently with spells (low/mid lvl) and do only a few points (1-5) in damage despite having 17 pts in INT. Here is my latest crash log .
So I can play for a little while and it gets a little better with each patch, but its still happening so I decided to give you guys my crash logs to look at. Thanks