mscottveach

mscottveach

Joined Member # 4199465
4 Posts 2 Replies 522 Reputation

Is this a known bug and/or can someone point me toward where I would submit if not... I dispelled Ineluctable Vision and while it removed the spell from list of enchantments and no longer charged me 5 mana per turn, it's effects did not dispel. Moreover, when I experimentally tried casting it again, it toggled the spell into being dispelled but now it showed up in my list of enchantments and was charging me 5 mana per turn.

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I am new to the game so I might be making a silly mistake but I couldn't find anything on this in a quick search... ...i had Aura of Vitality and Aura of Might cast on a city but the trained units coming out of that city didn't seem to be affected... I was only training "special" units... Iron Golems and Shields of G-name do those enchantments only apply to regular units maybe? or known bug? thanks for any help!

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No, there isn't. There is a poorly written overly general memo that looks like maybe it is an outline for a manual that might be written one day. But that .pdf is no more a manual than your response is an answer to my question.

4 Replies 4,416 Views

playing the campaign, trying to figure this game out by trial and error (really, stardock? no manual to speak of?? seriously!?) and i made a town and a shop and i bought some boots... but how do i equip the boots on my dudes? like one of my guys is wearing warboots but i want him to wear these other boots... i can't for the life of me figure out how to change what he has.... any help? and, seriously, how can there be no manu

4 Replies 4,416 Views