Is this a known bug and/or can someone point me toward where I would submit if not... I dispelled Ineluctable Vision and while it removed the spell from list of enchantments and no longer charged me 5 mana per turn, it's effects did not dispel. Moreover, when I experimentally tried casting it again, it toggled the spell into being dispelled but now it showed up in my list of enchantments and was charging me 5 mana per turn.
mscottveach
thanks guys -- yep, it's working. I've just been used to seeing the enhancements broken out like they do for enchantments on attack and whatnot... thanks!
I am new to the game so I might be making a silly mistake but I couldn't find anything on this in a quick search... ...i had Aura of Vitality and Aura of Might cast on a city but the trained units coming out of that city didn't seem to be affected... I was only training "special" units... Iron Golems and Shields of G-name do those enchantments only apply to regular units maybe? or known bug? thanks for any help!
No, there isn't. There is a poorly written overly general memo that looks like maybe it is an outline for a manual that might be written one day. But that .pdf is no more a manual than your response is an answer to my question.
playing the campaign, trying to figure this game out by trial and error (really, stardock? no manual to speak of?? seriously!?) and i made a town and a shop and i bought some boots... but how do i equip the boots on my dudes? like one of my guys is wearing warboots but i want him to wear these other boots... i can't for the life of me figure out how to change what he has.... any help? and, seriously, how can there be no manu