muminus2

muminus2

Joined Member # 4198021
1 Posts 2 Replies 155 Reputation

One of the things I do not like in the Legendary Heores are the item prices in shops - especially non-magical armor item prices. A full set of normal chain armor costs like 500g. This is the income of my whole empire for several turns. At the same time a single city can produce a unit of 5 people in such armor in 3 turns with minimal metal cost. This is completly inlogical (why armor for heroes cost like 50 times the amount the same armor costs for normal trooper) and further

4 Replies 29,387 Views

For me, what is the most fun in War of Magic / Fallen Enchanteress was the heroes and the RPG element - gaining loot, increasing skills etc. I expected that "Legendary Heores" - as the name implies - would concentrate on heores and icrease this game aspect. However, it seems now its otherwise. The fame system gives me quite large number of useless heores (in FE I never used more than 2-3 heoes), now mid in game I have like 5-7 most of whom I have to keep stationed so they would not st

58 Replies 75,363 Views

For me, the leveling system also seems more borning that it was in FE - where at least you could have some thrill caused by unexpected nature of the perks. Now, if you can see all the tree, the tidy gathering of small bonuses is just boring. As for now, I find almost no "omg, thats great, I have to have this" perks in the trees. My suggestions: 1. Remove the "potential" perks. 2. Change some of the +1 to attack, +1 to defense, +5 to spell mastery

101 Replies 321,885 Views