dyer136

dyer136

Joined Member # 4187981
2 Posts 8 Replies 413 Reputation

This is a good review of the game. It makes notes of the important aspects of Elemental that differ it from other 4x games. Such as the questing system, and how development of your cities works. This article also points out the flaws of the game, such as the lack of in-depth that the game currently sits at, and also the issue with bugs. A pro that they mention is the continued support that Stardock will have for Elemental. The continued support is why I purch

18 Replies 41,868 Views

I would like to see the NPC that you can hire, join your cities permanently. That way, if a merchant gives you +1 gildar, you could add that to the city production. This would make the buildings that increase a cities output more valuable. I'm having the problems that I have 6 cites, but only 3 of them I actually use the improvement buildings, cause they are the only cities with resources beyond materials, or iron. But I have 10 champions that do nothing but sit in my

326 Replies 933,866 Views

[quote who="fatindian" reply="1" id="2720338"]It'd be so cool if the game would appropriately pick from a huge list of landmarks and adjectives to automatically name a region of the map. Stardock, you gotta make this happen! Just imagine, the game detects a mountain range with a river in between and intelligently picks from the list to name it something like: "The Gleaming Shards"[/quote] Wow! That is an awesome idea. There was a g

11 Replies 7,966 Views

[quote who="skdyer" reply="35" id="2716027"]I hate to keep harping on the same point, but the fonts are still scaring me with their horribleness. Frogboy, are these really the final fonts for the game? Just assure me that they are not so I can stop making this comment. Some of the fonts in the screen shots literally look like you typed them in MS Word on top of the game graphics. [/quote] I think that the fonts are fine the way that they ar

75 Replies 216,312 Views