i think it's not really unbalancing. depends what and how u do it. personally i think that the ranged weapon is missing, also sth one handed besides a club. basically that's it for char creation, after all u can have weapons/armors quickly ig, so it's a waste of points to buy too much :P anyways' thx for the info on how do it :)
urtrax
actually, this hero is quite needed to speed up the army's movement. if u take the 'organized' trait, get some items/spells that increase movemet, or use teleport spells, u can move those powerful but slow unit fairly easily. mobility is, quite frankly, the only thing heroes excel at late game. however, having a hero with ~30 hp, 60 attack and 100 def isn't that hard, and atm i can't see how a caster beats that, when spells miss most of the time.. i hope that devs will
what should be done to add a couple simple items to the sovereign creation? i mean like: 1) bow weapon 2) a cloak giving def/mov/sight and btw, why padded armour for different races gives either 2 or 3 def? shouldn't it be the same for all?
okey. now i have seen a possibility to add a bow weapon to your soverein during his creation (on one of the screens above). why the hell the current version of the game doesn't have it? any1 could maybe mod sth like that?
[quote who="Rhaegor75" reply="16" id="2743102"] This applies to many aspects of EWOM. Why did they try and reinvent so much? No one particularly cares of creative genious. We just want a modern day copy of MOM. [/quote] this my friend is the truest truth out there :) unfortunately, most companies want to do sth "original" and "unique" and that's why things like unfinished and buggy EWOM happen. truthfully, the same is wit