Stonemender

Stonemender

Joined Member # 4175591
2 Posts 4 Replies 305 Reputation

A possible solution would be a limitation of the maximum mana. After all, the mana needs to be stored somewhere after all. So what if the maximum mana was: 100 * Hero Magic Level + 100 * Essence available in all Cities + X from Buildings

26 Replies 32,365 Views

I wonder why so many here actually think i suggested removing the heroes instead, like most did, understand that was just an exxageration to make a point. Then again, if you had read the thread you would have known that.

28 Replies 45,734 Views

Is there a way to report bugs? On my system the science-screen sometimes loses descriptions and connections. And sometimes nothing is being researched after loading a saved game.

1 Replies 8,112 Views

@Elana - with lvl6 you are at the very beginning of the game. At that place Heros still work. Once you hit mid-game you'll see what i mean. @EffBie - the Jedi did so, because they're trained leaders and the troops led actually benefit from their presence. Most heroes however, are more or less mascots much like Jar Jar Binks. I didnt say all heroes were useless. I've got about 5 or 6 commander-Heroes which do a marvellous job, providing +40 accuracy and +3 initiativ

28 Replies 45,734 Views

They sure can do all those things and they got some fancy skill trees. But that doesnt change the simple fact that they are utterly pointless in battle. Aside from Mages and Commanders - the other Hero types have only one purpose: To deal damage in battle. And thats the one thing they are REALLY bad in. Besides: Since they only have 20% of the HP of regular troops they usually fall much quicker. No. Your Arguments do not convince me. Have you tried building some troops fitting

28 Replies 45,734 Views

Hi, i really have a problem with the way heroes are implemented right now. They basicly use the same equipment as the regular troops. The skills available via the skill tree do not increase the damage dealt by heroes (at least not much). As a result, a hero will almost always lose when fighting against similar equipped regular troops, especially when regular troops consist of 4 or more units. A mid-game 5-unit-Cavallery will one-hit any Hero in the game. Mages can be v

28 Replies 45,734 Views