The easiest way it to just assume it spoils at the end of every turn, so if you get 4 food from you farm, and are using 3, you can't expect your food to ever be higher than 1 unless you, get more food tiles, get a caravan between a food city, hire a farmer and put him in that city, or destroy a food consuming building. Oh, there is also a spell, and trading, but thats the only ways to increase food afaik. Remember, if you have 3 cities, and city A has a farm, you can run a caravan
Gargammel
Currently, the 10 seconds is ok, but thats only because you can't save/load a game. Just need an option for the next patch for between 10secs-1min, or no timer at all. The good thing about when you press end turn, is that you can STILL do stuff, search around your towns, look at kingdom reports. Most games have you staring at a picture after you press end turn, and i am grateful that is NOT the case here.
It seems, that whenever someone ends a turn, you have 10 seconds to do so yourself.
I thought of another way to gain essence. Lets say you give one of your essence to your champion, bob. He gains a few levels. You raise his essence up. He has maybe 5 now. If you are able to channel it into another unit, you should be able to absorb whatever they have. If this was thought to be too strong, it could be made to where you take it all, and they die in the process. Losing a champion after spending the time and energy to le