What i'd like to see is two ways of getting special abilities, and the idea is from MOM. i dont think this is only be a mod, because the core battles need to be more fun, and the only way i see that happening is with special abilities(or soveriegn being able to cast cool battle magic from your capital) 1.faction-examples from MOM: barbarian throw, dark elf magic ranged attack, fire breath, flying, ect. throw these types of abilities in the faction editor.&
echephron
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Agree with Annatar11's reply 1 of this thread on everything but "stat specials" since i imagine it would be too difficult to implement fairly. As for the powerful essence-auras, that might work but is not the theme of this post(unless these auras/specials are built into the mythical creatures or artifacts i describe. Having a cleave attack for 3 essence or spending 3 essence to make a cleaving sword are similar). Never played the beta, but i plan on buying the game asap and am c
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