I've failed to get them to appear in any game on any expansion or even vanilla.
Galacticruler5000
Good work. Might explain why they never appear in my games. I usually out pace the AIs by 23 parsecs a week.
[quote who="Rojo10000" reply="12" id="3380918"] It worked, for the twlight expansion. I did it for Dark avater and it worked for that too. However, I still can't use the dread lord ship style in Regular galciv2. Anyone know if that's possible too?[/quote] Never played just vanilla DLs so IDK.
[quote who="Gaunathor" reply="14" id="3380057"] What version are you playing? The current one is 2.04.[/quote] Same thing here.
CTRL P works for me though, perhaps it is just you?
[quote who="qrtxian" reply="3" id="3379812"] I've read somewhere that the game starts to mess up if you play for extremely long times, but there is no hardcoded year limit that I know of. Quoting Galacticruler5000, reply 2 Mine never last long, usually ~50 years or much less due to my insane bonuses. My longest game lasted into the seventeenth year; the longest game I've ever heard of before was in the 20s. 50 years is not what I'd call "nev
Mine never last long, usually ~50 years or much less due to my insane bonuses.
[quote who="Gaunathor" reply="10" id="3379740"] Quoting Galacticruler5000, reply 9Unless it is the ultimate edition, in which case it is still CTRL+P No, it isn't. Unless you got an extremely outdated version (pre-2.00), CTRL+P got changed to be the hot key for the Planetary Governer. [/quote] P - Adds 1 to planet class — d
[quote who="Gaunathor" reply="8" id="3379702"] Also, make sure you are using the correct keys. CTRL+P only work in DL and, I think, DA. If you are playing TotA, the keys are CTRL+SHIFT+N.[/quote] Unless it is the ultimate edition, in which case it is still CTRL+P
[quote who="Rojo10000" reply="9" id="3379610"] What's the ExpansionHere Directory? I tried searching it on my computer (Windows 7) and I couldn't find it. I searched English and shiptypes and couldn't find the right folders either. Where do i find the ExpansionHere Directory?[/quote] [e digicons]X|[/e] Sorry, that means what ever expansion pack you have. </p
AFAIK that does nothing, because the cheat adds tiles for me. Perhaps this is Stardock trolling us?
It adds tiles to originally class 0 planets. using it on class 1+ does nothing but raise the visual number(And change the texture after a quick-save/start), not theactual tiles.
[quote who="Rojo10000" reply="7" id="3379388"] Oh, Thank You! I was using a different config file! Dread Lords work great!!![/quote] It is also possible to enable their ship type for normal play as other civs. (Pirate style too) go to the GCII/ExpansionHere Directory, then go to English and find the shiptypes folder, then open either Pirate or Dread Lords and change "Hidden" at the bottom to 0 from 1.
[quote who="Gaunathor" reply="3" id="3379352"] RaceID should be the second line after the name of the race (or simply the 8th line from top) in the .raceconfigxml-file. However, keep in mind, that the DL work quite differently. For one, they don't earn any money from taxes, but still pay maintenance, so you will have to use cheats to constantly give you money. The other thing is, that they are limited to a population of 5 million per planet. This means, that other races c
I would say to only field what you can afford that is better than the enemy's ships. otherwise its either a waste or you are playing like I do. For quick fun. (Cheat mods)
This is a viable strat, only issue is maintaining all those star bases when bridging.
Holy text walls batman! Anyway, I did not bother to read the great wall of text above.
[quote who="AgentRamenRice" reply="1" id="3378471"] no not really. [/quote] thi is still better than a repeating "OMG YOU DONT REALLY PLAY THE GAME!!!!ONE!!!".
save a blank custom race, change the race ID to 23 in the raceconfig file it makes, enter game, click reset, ???, lose profit.
Well, any thoughts. And yes, I did use cheaty mods, but thats my play style. I can take on 9 suicidal AIs with those mods. This was against 1 Yor suicidal AI, who only won due to a crash caused by a corrupt ship.
[quote who="LTjim" reply="7" id="3378232"] Time to move up the difficulty setting![/quote] What if there is no "next" setting? [e digicons]^_^[/e]
You sir have the most backwards strategy I've ever seen. I usually end a game with more money than I care to count in the bank or more.(In fact so much that the economy nerf kicks in and I start offloading cash to my enemies to make it harder...on Suicidal)
Maiden, only one issue with that strategy...it requires a strong economy to support the increase in maintenance costs for star-bases and massive fighter fleets. that is not easy to get without being the TA because they start with market centers in ToTA and no one else does.
[quote who="arcangle003" reply="3" id="3376398"] -snip- [/quote] [quote who="dnzrx1" reply="1" id="3130036"] Military Starbases do not defend your territory like turrets. But they can help you defend by providing attack and defense bonuses to nearby ships. Just add attack and defense modules like Protection Fields and Missile Launchpads and watch your weakest ships become mighty strong![/quote] What he said.
GalCiv 3 I hope would have nothing hard coded, and thus all modifiable.