I have been looking forward to this game ever since I learned it was being developed. I was disappointed by the initial release, but I have a lot of faith in the concept's potential and the team's ability to implement it. Even though I haven't played much Elemental since my purchase, I still consider it money well spent. Lock down the design & sweat through the balancing and you'll have one hell of a game. Good luck and godspeed.
basooza
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Combat Speed : I think Sauron's badassery also came from his ability to hit multiple units at once. This leads into a question I have about tactical combat (apologies if the answer's elsewhere): Will it be possible for units to perform a variety of actions in combat? For example, if you had control of a dragon, would you have the option of forgoing a regular attack in favor of breathing fire? What made Age of Wonders so
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