I hope that I'm not crossing the lines of good taste by posting this here. (and if I am please accept my sincere apologies). There is a kickstarter going to fund a computer game based on the tabletop RPG Ars Magica. When E:WOM was being designed I saw several references on this board to Ars Magica I thought some of you here might be interested, and I'd very much like to see it funded. Here's a link to the kickstar
Apromor
[quote who="Heavenfall" reply="1" id="3183807"]No, I easily get over level 10. I suggest that you fight more with your champions and sovereign. They should be fighting monsters all the time.[/quote]I almost never fight with anything but my champions and sovereign. Is putting three to five champions with my sovereign what's slowing me down? Do troops take a smaller chunk of the xp?
My sovereign and champions never get beyond level 10 on normal level even with increased monsters and large maps. This means that they spend the whole game lugging around high end weapons that they never get to use. I don't think that this makes much sense to have the rewards from quests only useable at higher difficulty. Has anyone else noticed this?
There were five kingdoms left in my game three of the AI's had dog piled on the weakest AI faction. The weaklings were down to their last city, they were surrounded on all sides and had no hope. I approached the richest of the three powerful nations and offered to join the remaining three or four turns of the war effort (I managed to get a single cavalry unit almost to the last city before it fell), in exchange for this move they were willing to trade me all of their tre
This was my first real shot at he game . There were a few issues that I ran into: My opponents demanded large amounts of money for a peace treaty but when I demanded surrender they gave up. Peace treaties shouldn't be more difficult than unconditional surrender but they've been so for me in two cases. I was in an opponent's territory and they demanded that I leave, I complied and my units were moved into a little valley whe
I've seen this I had a hero who had a recruitment cost of some negative eight digit number. The program wouldn't let me recruit the hero.