VRNocturne

VRNocturne

Joined Last seen Member # 4001378
2 Posts 14 Replies 165 Reputation

Thanks for the help - I'll make the changes (no idea about the ability limit!) and take a look at other ideas mentioned. Love the fast response! Thanks again :D

844 Replies 1,923,955 Views

Sorry if posted already - tried to search but didn't see what I'm about to ask, though I did learn that my effort for setting a level progression via the LevelMilestone tags was a waste of time :( So silly to make it apply only to spawned levels and not attained levels as well... Anyway... I want to create trainable monsters for my new faction. I have successfully added a new trait "BeastAffinity" to the faction traits screen and created the faction with the faction ed

844 Replies 1,923,955 Views

I noticed this in my debug.err when the map music cut out on me after settling my first village: DebugMessage: Could not find music file name for layer with index:0 in music group: MapTheme7_Arrangement2 So I looked at the CoreLayeredMusic file: [code="xml"] &nbs

0 Replies 2,316 Views

[quote who="Schweiz" reply="7" id="3299670"] Quoting Seyal, reply 6When I put it straight into the data/English folder, suddenly, it worked. Seems normal to me. Though my attempt at making a custom item ended in despair. And I have seen plenty of wargs too. Good for selling to scummy empires for all their iron.[/quote] Hmm...maybe it is. Just thought with that the Mods folder, it would work from there, too, so we don't have to clutter the

9 Replies 7,752 Views

I had to put it in the actual data folder for it to work. I made a file that just had my "new wargs" in it, and the map was still messed up. When I put it straight into the data/English folder, suddenly, it worked. I guess there's just no way around it. Is this a known/intended design? Just asking because the game is mod friendly. Just seems out of character for this to work like it is. @Humility - wow really? Man, I guess the wargs don't like me

9 Replies 7,752 Views

Thanks guys, going to give that a shot :) Might even get me motivated to dabble with creating new tiles and xml for them :)

9 Replies 7,752 Views

Is there a way to get more wargs on the map and fewer horse tiles? I've had just one game with wargs. I see horse tiles all over the place every game. I tried modding the CoreWorldResources (making a separate copy and putting it in the Units folder - trick I remembered from WoM), however, when I do this, it screws with the whole map. Resources are gone (except for shards for some reason) and the settle spots have fewer resources on them. What

9 Replies 7,752 Views

I've had this happen when another theme plays that short (like the quest complete theme or if the unit design theme finishes before you're done designing). Then when you're back at the world map, there's no music at all. Sometimes, if I click to see details about a character, or anything else that produces a theme (like going to your Govern screen), then back out to the world map, the theme starts up again.

3 Replies 3,857 Views

[quote who="Lord Xia" reply="23" id="3276955"]Is this thread even relevant any more? I haven't actually looked at it, but it's clearly very, very necro'd. It's a zombie apocalypse thread.[/quote] Oh... *walks away dejectedly*

25 Replies 72,855 Views

[quote who="ManiiNames" reply="3" id="3270428"] I'd shell out $5 for a map pack. [/quote] Especially if there's BIG maps - like 50% bigger than current large. Just seems like I'm always starting on top of 3 other factions, even on large with just six total players (when large accommodates 9 according to the tooltip text - which I'm trying to imagine).

213 Replies 764,590 Views

[quote who="Gaunathor" reply="72" id="3266850"] Quoting Seyal, reply 70Can't say that I did - don't even know where they are/what tech they are. You get demons by building an Altar on a Shard. Improving the Altar to a Shrine, and later to a Temple, will grant you more powerful versions of them. The Cyndrum Demons are granted by the Death Shard.[/quote] That explains a lot. I had one Shard and it was a Fire one so I got some flaming creature that

76 Replies 84,346 Views

[quote who="Lord Xia" reply="23" id="3267505"] Quoting rvgr, reply 20That could happen as well of course. The thing is that people seem to be complaining that the A.I.'s are dogpiling against them, not against other A.I.'s. In other words they experience unfair treatment at the hands of the A.I.'s.I'm actually more concerned that at the point I turn the corner in the game and become the leader, the battle is over. They AI plays like 1930s Europe and appeases&nb

23 Replies 16,263 Views

[quote who="joasoze" reply="63" id="3265752"]@Seyal Did you get the death demons and split them. Give Ceresa a couple of those demons at full strength (can be done EARLY in the game) and you will get your revenge. After some fights each demon group has 244 hitpoints or thereabouts.[/quote] Can't say that I did - don't even know where they are/what tech they are. I just had my faithful Shadow Warg (who kicked a lot of tail until we met our demise as a

76 Replies 84,346 Views

Too easy? I'm obviously doing something really wrong then. I just got done getting smoked as Resoln starting right up next to Magnar who ended up having 100 faction power and everyone else barely got above 30, and this was on the default settings on a large map with 6 factions. Somehow Magnar had 4000 gold. I was at 50. Once his forces got to me (of course, I was the only faction that he hated) it was a bloodbath. Now I'm hearing that you don&#3

76 Replies 84,346 Views