your missing the point entirely bud, and if you took a race by influence in GalCiv it still had the original species. And im just asking for them not to get rid of the races they have, instead give them more depth. As for conquering a city of a different race who says it can't be done? i can see a town having several different races, no way they'd be thrown into the same military unit though. Honestly i don't even care if the entire city is put to the sword, or converted to ou
AlphaLegion
please leave it to the modders to make races, playing against custom races sucked in GalCiv, preset races/factions are much funner.
Please keep it the way it is, GalCiv 2 was awesome everyone loves making their own race, but the other races had depth to them and i often played as them to get a feel for a certain style of gameplay. Now i don't mean to be rude or anything but i do not want a bunch of Avatars, Necrons, and who knows what in my games, i preffer to play game against factions preset by you guys and possibly using a faction i've twisted around a little. You need to promote the factions a little more
Does anyone actually know what the campaign will be like or if there is a campaign for that matter? As for the ancient threat/monstourous races Stardock is very good at creating events where an all powerful race might pop up in the game to threaten your empire (like the Dread Lords of GalCiv 2). I think that the Titans can't be counted out of apearing in the campaign or multiplayer.