Ok, so I don't know if any of you have noticed, but I have not been around the forums for awhile. This is because as a whole, I have lost the excitement that this game provided in its early renditions. To me, the way this game is going is following the same sort of pattern that eventually was realized in the game Spore. So much innovation and ingenuity in the original idea that the end could never match up. Yes, stardock, I will give you that you have appealed to the common crowd. Lik
Wisecrapper
Um I thought Civ IV was wildly simplistic and ive never played master of magic
I would create a game where you had to go through the hardship of making a band work. Like balancing other aspects of the band memebers life. Like you control the lives of 4 high school kids trying to make it as a band. You have to have them do their homework or work to get money to buy instruments. Each kid would have a random set of parents that would push the kids in diffeent ways like forcing them to work hard on their grades and stuff or push them to get a job. You would have to find tim
I am concerned that the game is going to be too simple, it doesn't sound all that strategic.....
The hardest boss for me? It had to be the demon at the end of Soul Reapers, I played it every night for a year and I don't think I ever beat it!