I like the idea of dragging the path you want a road to go, and changing the cost/time to complete it dependant on the terrain it crosses. So if the shortest route between two places involves crossing mountains and swamps, it will cost more to construct than having a longer road that sticks to plains. I also think roads should be upgradable from dirt track to better surfaces, with options to maybe include toll gates to gain revenue from caravans using the roads. In terms of building roads, why
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