Master_Lame

Master_Lame

Joined Member # 386219
1 Posts 5 Replies 144 Reputation

this definitely helps avoid some problems with stacking damage and destroying everything before your opponent has a chance to do anything

2 Replies 21,300 Views
Reply to Roads in WOM Ideas

If rendering gets in the way of gameplay, I want to nerf rendering. I always thought enchanted roads in MoM were too overpowered. They should have just been 2x or 3x speed of normal roads.

15 Replies 10,465 Views

it would also be interesting to have some "light" units that are able to pass thru rough terrain (mountain, swamp) while "heavy" units are unable to enter those. It would create some interesting strategic situations

3 Replies 4,828 Views

I think for game balance, there should be stacking penalty for invoking same spell multiple times. That way people are encouraged to use different spells each turn, or at least pick different one after 2nd or 3rd time. It would encourage variety and reward people who have wide arrangement of spells.

10 Replies 4,834 Views

Hi, I got interested in this game when I heard someone is working on a remake of the old Master of Magic - one of the fist games of its genre. In many ways this game has done great, but I feel that the magic system falls short of what the original Master of Magic had. I don't expect the magic system to be same as in Master of Magic, I just want the same level of complexity and thought put into it. Here are some specific points: 1) th

0 Replies 1,985 Views