I played MoM and the original AoW. Both are great, but I liked the MoM magic system much better. In MoM, the magic research tree is as diverse and game impacting as the technology tree in the Civilization series. That mechanic has worked so well that it is odd that nothing like it has been released (for anything other than Civ sequels) since. Elemental seems to have the foundations for a system like this. We may not see it in this version, but I think we will s
Ansonator
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I've been eagerly following this game ever since I read the Feb 2009 issue in Game Informer magazine (due to the negative reviews, I'm holding out for the demo before buying it). The magazine article spoke of the sovereign as a figure with power equivalent to Sauron in Lord of the Rings "before he lost the one ring". Sauron chose to focus his magic on building armies and items (i.e., the rings). But, the article mentioned that a player could just as easily choose to focus on build
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