Siriusion

Siriusion

Joined Last seen Member # 36859
0 Posts 4 Replies 135 Reputation

I have been doing a few tests with new buildings in attempt to understand a few things and I made a building like this. Bare in mind that its stats are quite OTT. Arcology Arcology_Name Arcology_ShortDec Arcology_Dec HabitatImprovement.png</Icon&gt

19 Replies 57,028 Views

+1 I like this idea! Would be cool for uninhabitable planets to contain minerals like Titanium or something that is required to produce certain ship armors and other such things. Gas giants to mine for fuel for ships!

46 Replies 149,796 Views

I'd Like to see more specialized Star-bases like ones that you build near a system and it takes the collective production of all the inhabited planets in the system into the star-base and you can choose to make it a Shipyard which can build special kinds of ships. I'd love a kinda Border star-base that protects your borders from enemy ships, having ships that are docked with it that automatically move to counter enemy vessels or drone weapons/fighters. [quote who="Tyra

86 Replies 319,829 Views

I became interested in this game based on the concept not the artwork and regardless of that fact the screenshots were a taster of whats to come not the final version. I am looking forward greatly to the beta and cant wait to play the cloth map! I don't think the screenshots were misleading but then I don't base the whole view of a game on a screenshot.

58 Replies 38,601 Views

Its a know fact that DRM does little to stop piracy and the big companies who think it does are obiviously out of the loop. Its like there all in a state of fear and are not really rationalising the problem and thus only angering there actual customers. Then there the whole quality of the games themselves i dont know about you but i find fewer and fewer games to be of good quality let alone stand out by miles. It seems now that its all about graphics too i find that annoying.

14 Replies 55,273 Views

My Terran Alliance Logo: [img]http://haylings.bulldoghome.com/pages/haylings_bulldoghome_com/TA.png[/img]

10 Replies 17,471 Views

The display names can be different to the actual techs ID ;o just thought i was weird and wonder if thats how its ment to be. since techs link together through there ID. thats why i went Bug I think :O sorry

6 Replies 5,790 Views

While Messing around with the scenario editor i notice that when it reads the techs it seems to look at there display name and not the Techs ID

6 Replies 5,790 Views

wot about HUDIcon-Ship.brushes file ? TXT onlyLoadOnDemand FALSE brushCount 146 brush name "HUDICON_CAPITALSHIP_TECHCOLONY" content "States" Disabled fileName "Unit_Hud_Disabled" pixelBox [ 6 , 224 , 47 , 33 ] Pressed fileName "Unit_Hud_Pressed" pixelBox [ 6 , 224 , 47 , 33 ] CursorOver fileName "Unit_Hud_CursorOver" pixelBox [ 6 , 224 , 47 , 33 ] Focused fileName "Unit_Hud_Normal" pixelBox [ 6 , 2

24 Replies 12,711 Views

;o hi there peeps i dont know if this is a bug or just my machine :O! cuz well i searched for issue with rendering but couldnt find it. [link="http://img86.imageshack.us/my.php?image=ersissueau7.jpg"]Enhanced Rendered Version[/link] with enhanced rendering on ;o i get this doesnt happen with all ships seems to be ones with alot of pieces on them. [link="http://img183.imageshack.us/my.php?image=nesrhq3.jpg"]Non Enhanced Rendered[/link] without enhanced rendering on t

4 Replies 4,498 Views