Esuzu

Esuzu

Joined Member # 3677271
0 Posts 4 Replies 11,030 Reputation

I am not going to complain about leavers or disconnects in this thread because that happens it is inevitable. Probably everyone will have to leave once in a while because something came up and many will probably have disconnects due to various reasons. It's not them that is the problem it is what comes after. As it is now, when a player leaves the game, he/she is replaced by a AI. This is more a liability than a comfort since the AI's basically suck and is mostly just feeding the enem

9 Replies 6,248 Views

Then I have misunderstood your post a bit. I thought you only wanted the current skirmish, pantheon and custom games to be changed and remade. :) I think that part works alright, maybe not the custom games with teams. We need a team mode for skirmish and pantheon.

3 Replies 1,378 Views

Yes it would be awesome if it could work, but it won't so we need another solution. Something that isn't discussed enough imo. IMO you should give the remaining players in the team with the leaver/disconnected the option between replacing the leaver with a AI or get extra gold and some buff (or something similar).

7 Replies 1,854 Views

Yes they could change this into BNet... :) I don't think a revamp is needed. The main parts that needs to be fixed is an arranged team and clan options. And I think they are working on that at the moment. The other thing is a better interface, check this thread for great suggestions: http://forums.demigodthegame.com/361185 And then it would be nice to get rid of the AI from skirmish and pantheon. But I don't think a revamp is needed.

3 Replies 1,378 Views

[quote who="StAcK3D_ActR" reply="51" id="2342911"] these are some things i did at 1 in the morning, so please forgive the strange choice of background colors. stuff like this will save demigod.[/quote] Indeed, this is exactly what demigod will need.

68 Replies 131,481 Views

Well, acctually I think the tower would break even if it was of metal. Maybe even if it was of diamond and had the same scale compared to Rook's hammer. I mean... he should be able to just push it over with it (if he can't destroy it I mean)... BUT that's not the point...[quote who="Sevenix" reply="4" id="2342043"]When the rook walks he should only be able to walk either north, south, east or west. Since that is how the real rook in chess works! Once he starts moving in a direction

12 Replies 36,020 Views

[quote who="kajexdraw" reply="20" id="2341859"] Quoting Esuzu, reply 19 You mean if your allies kill the enemy but you still die? Yeah + also you continue to recieve gold from the gold mines while you are dead (or a portion of it).[/quote] Hmm, that might acctually work. Would help a bit.

21 Replies 4,168 Views

But should Demigod be a rock, paper, scissors game? I would prefer it would be more of skill than which demigod you are facing.

192 Replies 333,207 Views

[quote who="Chemdude8" reply="4" id="2336415"]The only reason to put points into poison blood is when you're getting Vamp Aura. I think it should Poison the Blood of the enemy you kill instead so you're not rewarding death? I don't tend to die much as ereb, so it's only for the aura pre-reqs.[/quote] You have a great point here. Rewarding death is a weird.

11 Replies 2,189 Views

[quote who="kajexdraw" reply="18" id="2341680"]Or how about, when you die, buying a death penalty upgrade means that you still recieve a portion of the gold/maybe exp (from assists?) you would be recieving if you weren't dead. The final upgrade would mean you got 100% of the gold/exp you should have gotten.[/quote] You mean if your allies kill the enemy but you still die?

21 Replies 4,168 Views

[quote who="Kavadrus" reply="15" id="2341048"]Just don't die ! It's right how it is![/quote] Oh please... Sometimes you have to make a sacrifice etc etc. The subject isn't about that. The subject is about something that already is in the game and might be needed to be changed. Discuss that instead of posting worthless comments, please.

21 Replies 4,168 Views