Yep you're correct - after the latest patch the spell did turn up and casting it on a city that wasn't affected by the actual curse changed it for me so that I could build and train again. (casting it on the city with the curse didn't remove it for some reason) I had everything trained through all trees and the dispel spell wasn't there not sure if it was a bug - or the spell had accidentally been left out of the scenario or something
Suunman
Yes, I guess there is more than one, but it is a beta... So I have great confidence that it will be fixed... in the mean time I'm having a great time.
I have to agree an Undead Faction would be great, as would a few undead heroes... I have also found that after playing for hours that I have had one or two crashes... since then I have a habit of restarting my computer every 2-3 hours and it hasn't happened since... I'd add to your wish list the ability to create artifact items for heroes like you could in Master Of Magic... I think some really nice items already exist in the game (phoenix shield springs to mind) but
How do you kiss the frog? (don't worry I thought about it for 2 seconds and realise I have the item in my inventory :D) Not that it matters too much at the moment as I seem to have discovered a bug in the scenario with winters grip and no dispel magic in the magic tree... Is it meant to stop training and building in every single city? I can see the original city that was hit with the city curse (winters grip) and the icon shows in the cities detail scre
I think it would be fun in the main menu to have a Create Hero function so that you could add a few heroes into the game... but not to customize them in the game world. The reason I say this is that the way LH is working Heroes are attracted to you because of your fame as a great Sovereign and your work to recreate civilization in the world. The ability to create heroes and add as you like into the game as you play it may
I know this is months out of date... but. I'm having the same problem - I can't find the dispel spell in the magic research tree - i've researched the whole of all 3 trees and am now researching the repeatable options as there is nothing else left... I'm playing the first scenario... Is dispel enchantments not allowed in the first scenario? I have looked at the Mana system and looked through all Enchantments and found that a
Maybe you have this already - I'm playing on easy getting a feel for the game - my character has the trait that gives champions / heroes for free... This was doing very well and saving me some money - but when i got to the point I had researched magic to the level I could hire level 9 heroes I went running over to the two heroes I had seen and I can't hire either as they require -256 gold. I have 8000+ gold... I assume this is a bug. I couldn't find a l
Hi I've played all the betas and mostly love the game. That said I, like everyone else, haven't played the final release version. It would be nice if those of us who have pre ordered could play the final release as soon as it is ready. But i understand that companies don't do that usually because of the potential for loss of sales if a few people out of thousands of pre-orders get on the forums and run the game down before the game is on sale for the general public. Pe
I didn't know that they would be forcing steam on us for CIV 5 = love CIV - still have the original (civ 1) in the box and manual somewhere :) - Magic too. I brought the disk of Call of Duty modern warfare 2 and that installed steam. I don't mind to any great extent but find it annoying to be treated like a thief when i payed good money for a game. I brought the disk rather than down load because so many down loads are like 3 installs ever - and
Hi - sounds very good on the subject of different difficulty levels having random bad data - would it be possible to create a kind of "secrete service" option in the game? so you research different levels of secret service or spy skills - with the higher level of the skills the information about other kingdoms and Empires gets more accurate... so less bad data from higher level spy skills. then to change the difficulty of the game at an AI level. yo
[quote who="taltamir" reply="187" id="2604074"]There seems to be some misconceptions about DRM here... mainly people are repeating the lies of its supporters... please don't do that. I wrote this about DRM a long time ago: DRM as a whole is not meant to stop piracy; no form of DRM has ever been effective in stopping piracy, nor has any of it ever been designed in a way that could be effective in stopping piracy. DRM is nothing but a trick to force customers to purchase the same pro
I still have the original disks and manual - I have an install on my c: drive and use dosbox to play it. it's been perfectly stable and a lot of fun. Let us all know if it has been patched or modded to run on newer systems though as that would be worthwhile edit to add note - I run a vista 32bit system
I agree with you - from a pencil pusher point of view it might make sense but it really makes no sense at all - i've written off Atari for other reasons than DRM but for copy protection reasons. I think companies need to understand that by making honest people's lives more difficult they lose customers. I buy almost every game I own from Impulse, Steam or Gamers Gate, I occasionally buy actual disks through cd wow as they are Asian English disks (but genuine not
I accept that when a person steals a game or other intellectual property there is no physical object being stolen. So why do i call it theft? because the law says it's theft. Why does the law call it theft then? Because something that someone owns is being taken and used without payment or permission given... why is that important? Why? Because without law - there is no society (I'll come back to that) -- but in terms of games - does it do any harm? </
At a purely game level - build a temple - please the people. Build the right temple, please your neighbors a little. if your neighbors build the wrong temple - you have an excuse to kill all the non believers in a neighboring kingdom. How can you tell the believers from the non believers? no idea? - kill them all and let the gods decide :) some buildings and skills would also be cool.
Drakensang - Google it. it's a rpg in the really old school vein - you don't have to talk to all the characters about their feelings etc. it's based on a popular German pen and paper rpg and the game mechanics are interesting... I believe the story was written by an author who wrote some books in the world of drakensang. I liked it a lot, reminded me of those old dnd games like pools of radiance and curse of the azure bonds. Very combat orientated... if you're
Being able to build a temple to one religion or another would be interesting... I mean you build a temple to the Sovereign and that cancels out the ability to build a temple to one of several other god figures... but might have it own benefits to morale of your citizens - you get to choice what religion, if any, your kingdom follows by building a certain sort of temple. (or making a choice pre-game in character development) At a diplomatic level other cultures who followed the s
One of the many things I really liked about Master Of Magic was the buildings and Units that were unique to each race. I'm sure all this could done by modding. Or maybe they are planning a "fantasy creatures" expansion in 12 months with a bunch of new magical races - some magical units (i love the griffins etc) some racial buildings and some racial spells. Somehow I'm betting the modders will beat them to it - but then Multi Player will be a matter of what game mods are al
Hi... as always i haven't read through all the 100's of posts, so if this idea has already come up - or is already planned then no harm done... Been playing the beta a bit and it occurred to me that if we're going to have heroes in our service and want to form them into small parties it might be both fun and useful to have a tavern. The tavern/bar could be a simple interface button that opens up a panel and allows you to form the heroes into a group. You could then hit the
I just upgraded. At first it added shipping again - but as I progressed it got my original purchase records (name, address etc) and it then deleted the additional shipping, so i paid $21.50 Australian... The beta is a lot of fun. I'm looking forward to the actual release. I still have the original box from Master of magic and play it sometimes with Dos Box, The master of magic manual was invaluable - so I'm hoping the Elemental manual will even more u
Could we have an "always retreat" setting for caravans - I played the longest game i've managed so far last night and had 10+ caravans constantly being attacked by monssters and it got a bit boring to click the - run away - button every time. also would it be possible to assign a guard unit or units to a caravan? Caravan duty would be a good way to get a guard some experience and it would also mean you could protect your good and not have to always run away f