UbA8H0M

UbA8H0M

Joined Last seen Member # 3641865
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[quote] I don't remember where customer server support was promised at release (and I could be wrong, I simply don't remember reading it). [/quote] It was not promised at release, you're right, but frogboy has stated that they intended to let us host our own servers before. I don't mind waiting, though, gives me more time to LAN one of the other games coming out now, and I'll still have some kickass game left later.

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[quote] There's no current timeline, it'll depend on what customers want us to focus our resources on. The first thing we'll want to do is see how many people are playing MP in the first place.[/quote] Thank you, I appreciate the answer. [quote]Okay, this thread has officially exceeded the threshold of insanity I can put up with. Cheers.[/quote] Yeah, some of these claims are pretty ridiculous. This, however much I'm saddened that custom ser

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[quote who="Frogboy" reply="83" id="2714233"] Sigh. Do you have a LAN? Does that LAN have Internet? Do you know anyone who has a LAN that plays games that doesn't have Internet connection? [/quote] Irrelevant, just because it's rare doesn't mean you can fuzz the truth. In fact, I do have a friend who cannot play games online but can play them over local network only. Not kidding, it happens. [quote] AND... As I wrote in the origin

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[quote] I could see a person living in a more remote location that doesn't have access to or cannot afford reliable internet, but I find it difficult to believe there are very many with multiple machines in the same household who cannot afford decent internet too. [/quote] Just because you find it difficult to believe does not mean it doesn't happen. LAN support is LAN support, there's no ambiguity. If I have a LAN (with or without internet, it doesn't matter), it s

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[quote] You cant really expect devs today making a multiplayer system that works best for internet play and a different one for LAN. [/quote] They don't have to. Like I said just release the server binaries and we can all set up our own servers on LANs and all will be well. As it is the game will not include any LAN support at release, which makes me sad.

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[quote who="abomination5" reply="37" id="2714032"] My interpretation of his post is that two people cannot use the same CD key at the same time in multiplayer (even on LAN). That's copy protection to me.[/quote] Yeah. I realise there's no arguing with the EULA, but it just feels like saying you _can_ lend your girlfriend* your new TV, but you can't watch it together, she'll have to buy her own TV for that or it's an EULA-violation. * Purely h

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[quote who="Frogboy" reply="19" id="2713960"] We have dedicated servers already. We are talking about letting end users set up their own custom modded servers.[/quote] Yeah sorry I should have specified "dedicated server binaries", ie something I can run for my own dedicated server. I realise you already have the actual machines set up. If people care about the hassle of updating let them play on the main server, I don't see why you sho

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[quote quoting="post"] Eventually we plan to release custom servers so that players can make their own stuff but we won’t have that ready at release. [/quote] Is this an "a few months" eventually or a "6 months or more" eventually? Dedicated servers seem like something you'd want to be able to call it a finished game.

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