SilentShout

SilentShout

Joined Member # 3631861
23 Posts 69 Replies 9,160 Reputation

It looks like skills are "spells" and if you want a unit to only be able to use it a few times you make it cost "mana". I am curious what the work around is for a skill that you don't want to take away from the mana pool, but only be able to be used like 4 times. For example I have a spider mage who can cast spells, but also want him to be able to shoot a web without effecting how many times he can cast spells, but he can only use web 3 times.

42 Replies 96,179 Views

So I have been playing beta 3 and something that comes across as cool is hiring NPCs, but the more I play the less original I find the NPCs to be. +2 to income, +1 to spell points, etc. I believe this has been discussed before, but just want to give my point of view. I would like to see more unique talents from the NPCs, heroes, and Soveriegn. Talents that get more powerful as you level up, or talents you can increase their potency as you level up via spending points. Something els

0 Replies 3,719 Views

I just want to wiegh in as well, I do feel that balancing willl help a lot, but I keep thinking about sins and how much I like that game's building process. You feel limited by resources, and every building counts. You still build an extractor on every planet, but don't have the tactical slots to allow for every planet having a shipyard, and everything else. I would like to see Elemental limit what you can build in a city by resources/ and by tactical slots. Another thing that may

119 Replies 265,267 Views

Some last thoughts of mine: Loving all the spells I am seeing, I, however, espescially like lwarmonger 's suggstions on page three. His ideas are not only very unique, but well thought out and would make me want to consider playing death magic or fire magic, which I usually never play. Here are

243 Replies 841,877 Views

Sorry, I got carried away: Book of Ice: Spell Name: Ice Barge Is it Strategic or Tactical? Strategic/Summoning Arcane Knowledge required to acquire: Low Mana required to cast: Moderate Does it require any shards to be controlled?No Spell Effect:Create a Boat made of magical ice. Units aboard the ship will take slight damage while they are on it (Due to cold). Can unsummon the boat at anytime, so if an opponent finds y

243 Replies 841,877 Views

I have been really busy and haven't gotten a chance to participate in the Beta since Beta 1C maybe, with that said I had to wait 30 minutes to download all the updates, and just barely loaded. The new intro is awesome, and then splites into some awesome music, I mean awesome!!! Lets see what else is in store if I am already getting out about the first 30 seconds of the game [e digicons]:drool:[/e]

134 Replies 481,579 Views

I have yet to see this, but I would love quests that effect the map, relations, and other such things. For example there could be a bunch pillaging orges and you could choose to fight them, if you don't then they might set up camp and start raiding random villiages. The second thing I would love to see is that quests unlock truly unique content, instead of just +150 gold. Think along the lines of unlocking the ability to research new and unique technologies, spell

176 Replies 647,044 Views

I would never use/reasearch a spell that only work 50% of the time. Why not just research a spell that did what you wanted and did it 100% guarenteed?

20 Replies 58,805 Views

I love the idea of a semi-inaccurate map, because that would lead to a lot of possiblities. Such as, the better your spy network, the more accurate you can see past the fog of war. You could use deciet to cause others fog of war to be messed up. Showing armies building that aren't there. You could have spells like divination, or deciet. Cool Ideas both!

2 Replies 4,702 Views

I think they will most likely have something like this. I am all for having spys actually have strategic value.

3 Replies 5,439 Views

I will take the blue next to the ocean. Also I read that ravenX was talking smack and says he is going to win, but that is strange how can he and I both win? Huhhh? ... :)

29 Replies 71,050 Views

You asked for only 5 people, and it looks like you got it; however, if you need an extra! I actually design board games, go to board game designing meetings, and will most likely attend my first Board Game conference this year, Salt Con. Anyway, if you need another let me know.

54 Replies 102,292 Views

Everything I understand about the cards says this won't work because the cards only appear if your mouse is over the unit or object in question, so if you moved the mouse towards the card and off the unit the card would vanish... Or at least that is how it works in Sins of a Solar

15 Replies 59,920 Views

The main idea: When designing units, be able to adjust the unit's individual stats up or down. This way you can have a unit with above average health, or above average strength without necessarily having to equip an item that augments their stats. Also with the tabs that read armor, equipment, and weapons add one more slot called skills. Have a list of skills you have researched that you can then train your units in. <br /

3 Replies 25,587 Views

My only plead/ suggestion with this is please keep the women modest. I never understood games where the women wore next to nothing, for several reason. 1)It wouldn't be comfortable to fight in what some games dress women in. 2)It provides no protection from the elements. 3)It provides no armor 4)The game should sell itself, not some imodest twit on the front cover of the box. If we have women in the game, please dress them similiar to the male c

58 Replies 37,372 Views

Am I the only one disappointed in how this topic has gotten seriously off topic? Anyway back to Chuck Norris... ;) No seriously though, I have seen some of the card designs for the spells and Elemental looks clean and fresh so no worries. Agree with Raven X that I paid for a turn based strategy game and not Yu-Gi-Ohh or whatever. Info cards, maybe trade spell cards, but much more into a card game and it may be tragic mistake.

50 Replies 170,599 Views