[quote who="Frogboy" reply="20" id="3413996"] @Wetballs, you can see the numbers in FE/LH. Just go to the foreign policy area and it'll tell you exactly what the pluses and minuses are. Here's what causes the problem you experience: Your current relations with someone might be say Neutral. And if it's neutral, it'll say "Hey, want to have a trade?" But its feeling towards you (the +'s and -'s) may point to eventual warfare
Wetballs
[quote who="Frogboy" reply="15" id="3413717"] you won't like the answer. In GalCiv I hard coded everything. So I could throw in all kinds of specific cases and have it adjust relations. In Elemental, it's XML driven so the idea is that if those conditions are met, then the corresponding relation modifier is applied. In 1.5 I'm starting to put some hard coding in.[/quote] I guess part of the problem then, is that most o
Diplomacy in this game is so damn lousy and seemingly random, I just ignore it, as if I was playing a game of Risk vs. computer opponents. It's a shame really, because in Galciv2, diplomacy was one of my favorite parts of the game. I dunno how Stardock bombed on this one so thoroughly.
Totally agree with the original post. I haven't yet purchased Legendary Heroes (spent so much time customizing my Fallen Enchantress faction that I can't bring myself to switch), but when I finally do, there's no way I'll pay five bucks for this DLC unless it's on sale. 32 or 33 items minus the two joke items (modded out first thing), isn't worth it. The fact that it includes bunny slippers and giant lollypops just makes the decision w