IMO, all spells overpowered... especially AoE ones - you can kill small army in 1 Firestorm spell causing INT*2 damage...
Del137
Now i knew what happened with food production buildings, because I was able to build only one Skathling pit, and that's all... [e digicons]X([/e]
What happened with food production buildings? I can build only one Skathling pit, and that's all... UPD solved, look like it's a bug with Empire race
Russian Windows 7
https://forums.elementalgame.com/384238 with no response [e digicons]:-"[/e]
So if i spend 6 levels with 0.2 MOV for sovereign, i get 1 more movement point? Because after adding 0.2 during 4 levels there is no any effect and movement points displayed the same digit - 2.0 details at https://forums.elementalgame.com/384788/get;2657389
If everyone got same error? Movement points didn't adds after levelling... My sovereign got 4 levels, all points spent into moves, but no any effect.. The adds 0.2 each lvl and not displayed. PS damn, sorry for double posting, first time forum said error... Also each lvl movement points still remains at 2.0 UPD another bug - Book of Defence i got from sentinel unit started with me: description says it adds 0.2 movement points (not defence btw) a
If everyone got same error? Movement points didn't adds after levelling... My sovereign got 4 levels, all points spent into moves, but no any effect.. The adds 0.2 each lvl and not displayed.
IMO as i played beta like 50 times already, the main troubling thing at early beginning - its move numbers. With 1 move you cant avoid strong (or average) beginning monsters. Start with 4 moves and things will be much easier.
Hmm, why everyone talking that they have same defence? [e digicons]:|[/e] Heavy plate armlets give 4 DEF (also lower ATK speed) and Metal shield only 3 DEF. And yes, they must be different in abilities, and shield must lower movement more and give more protection. But imo its all because BETA and many things not yet sorted out..
If you remember, in MoM each army get 1 XP each turn... [e digicons]O:)[/e]
+1 also i wish to see somewhere buildings and techs tree
Donno what to say more)
I also get strange error after win game and trying to start new one:
+1 to all above, also too many nobles daughters and long swords after apocalypse [e digicons]:D[/e]
In Schedule was - Initial: Caravans enabled, 3D Engine enabled, Multiplayer enabled, shops enabled, sieges enabled, visual battles enabled. What about sieges? I built all building necessary for sieges, but wont see it in game.
One thing i afraid, that it will be better than manual battle )
it possible to build: You just need increase city size, pity there is no good help with Tree of buildings...
Well, auto combat surprised me a bit, it tries to save your heroes even in hard battles: first it lose regular units, trying to block attacks with them
Same, i builded 2 towns max possible and research everything (like 700 turns) so i cant build any army better than elite peasants in hard plate armour... so, lets wait next beta stage ) And about stats to raise - i checked battles with ogres etc. - my hero was almost the only one who deal damage, peasants with claymore 6 ATK missed in 90%, so i raised ATK and ATK speed for mine. (result was like Glass Cannon with 18 ATK, 31 DEF and only 13 HP))
same, quite often get this glitch, usually after combining/splitting units...
For me it works fine, but when connection is lost - i cant load game back (it takes 5 minutes until it loads 99% than hangs)... PS crap, sorry for double posting
For me it works fine, but when connection is lost - i cant load game back (it takes 5 minutes until it loads 99% than hangs)...
It seems that in BETA2 digit updates very slow, because even after fight i cant see how many HP left etc. until click somwhere for 10 seconds..