[quote quoting="post"] Currently the game is very boring and kinda routine.... The gameplay feels much less fun than dota... Nothing happens like Earthsaker or Sandking blinking in with ulti, Warlock dropping and infernal, Enigma casting blackhole, Rooftrellen casting Overgrowth and Tidehunter ulti and Jugger ulti and lots and lots of ulties that happen not so frequently but make superb show and very pleasant gameplay..... In dota... Nothing li
OhLordE
[quote who="Extacide" reply="13" id="2184579"]At the same time, I'm a forum whore.[/quote] lol, it's all good homey.
[quote who="Extacide" reply="10" id="2180962"]He doesn't even mention the use, or the obtainment of the one skill that GIMPS rook against erebus in any one vs one fight. Lol... Just pointing out the flaws in your build and logic... First of all, a smart rook ( See what you did there? ) [/quote] Instead of parading around this thread like some giant ass why don't you try to offer the OP som
Man oh man, how many damn kills I've lost to crap like this where it only takes one more bite to kill them as they run, but Ereb just stands there............. Please fix this yo'
As an avid Erebus player, Rook, is usually an easy target for me to get to and slaughter. I'm making assumptions, since I don't know both your builds and exactly what happened but.... Erebus has nightwalkers, which can be upgraded to have added health and damage, so he could have them either maul towers and draw damage while Erebus focuses on you, or have them attack you as well for added dps. Plus, he can teleport past your tower line to get to you behind it, teleport
Tatertot is OP.
I completely agree with this post 100%. I was thinking the same thing for myself, as sometime when trying out new builds or a new character, I would just play a single player match. But, Normal really doesn't present any difficulty, and hard cheats too much. I would definitely like an even playing field. It would call for no experience or gold bonuses, just better AI.
In my experience, I don't think that any one demigod is overpowered at the moment. I still think it's a little too early to talk about that, I think the discussion should more be on strartegy and on fixing bugs. I've been called overpowered, cheap for killing players of a lower level, a chump for teleporting away when I almost died, and much more. I think it is just frustration a player is experiencing when they are facing someone more skilled than them, and Lord E has some good trick
[quote who="TheGuildfordStrangler" reply="13" id="2168851"] The big weakness with bats is that it's a move that pretty much forces you to commit to whatever you do, unless it's running away. People need to take advantage of that if they want to beat the more... zealous... vampires.[/quote] [e digicons]:grin:[/e] One of my favorite moves to do is bat away when low on health, and then I see the person I was teleporting away from start chasing me, and since I'm safer now there
[quote]click skills, you often get frozen afterwards and have to give a move order to fix it. This is an old bug since b1 that needs fixed..[/quote] [e digicons]>:([/e] Oh! How many close kills I have lost to this damn bug and not being able to pull off a bite!
This guide was THE BUSINESS [e digicons]:grin:[/e] . I had been playing as Lord E and ben doing pretty good, but this guide gave me the ideas to take him to the max. Of course, people have their preferences and such about what items to start with , or they want some specific skill that's not recommended, but I'll say that if you take this guide as a start and practice and tweak it, if gives great advice on how to be a monster endgame. I very much enjo
I play as Lord E all the time, and lately have been outkilling my opponents by 15+ kills. How I usually end up dying is I get stunned, slowed, or silenced when low on health. This doesn't allow to bat teleport out of the fray and get away from the damage I'm taking. If rook is able to stay behind towers, he'll be safe, but caught without them in the open he's done late game. Regulus can definitely be a problem especially if I'm focused on killing another player at the moment,