Cind3rs

Cind3rs

Joined Member # 3593894
0 Posts 1 Replies 461 Reputation

Reg is a weak fighter, I know, but the mines are a bit ridiculous as grenades. You can't get rid of them. He throws them on your feet and you are insta-slowed and heavily damaged. If it was "Grenade", it'd be fine too. Then there would be no mines on the deck to step on. Or if it's "Mines", and he can't contact detonate, fine. But they're "Grenade-Mines". Makes Regulus more dangerous than the player's skill should be.

14 Replies 5,109 Views

I've had no luck using an interrupt in real time. Say, UB vs Sedna. Zoomed in, foul grasp selected, hovering on the enemy... fighting toe to toe. Soon as I see all the paws on the ground, I click. Between the slight lag in commands, the cast time, etc... it never works in time. The only luck I AM having is timing to about the time they should be healing or casting, then it's just pure luck. Thought it was just me, but had some guy bitch at me about Sedn

14 Replies 2,360 Views

I notice the AI for the different demigods either is good or sucks. Some of them do not really help the fight at all, but run back and forth between the base and the battle lines, doing a little or capping flags (which is ok, but can really cost you late in the game when you need fighters for the push). In a long running game, a rook AI literally has become a lane controller where you cannot take him down due to his ability to heal and huge health. Not 1v1,

1 Replies 1,165 Views